Search found 75 matches

by koffiemoc
Sun Feb 12, 2012 7:41 pm
Forum: Roleplay and LEGO gaming
Topic: Lands of Classic Castle map draft voting
Replies: 46
Views: 10761

Re: Lands of Classic Castle map draft voting

Mmmh, it's a difficult choice. I had to rule them out, one by one, to get to the winner. Sir Zeppelin's map is missing some things, as main rivers and terrain type apart from mountains. The terrain of the blue faction is split up over the main continent and a big island. I wonder if blue would be ha...
by koffiemoc
Fri Feb 10, 2012 6:54 pm
Forum: Roleplay and LEGO gaming
Topic: lands of classic castle map making
Replies: 192
Views: 40325

Re: lands of classic castle map making

nice map, good drawing. But what happend to the grasslands/red faction?
by koffiemoc
Fri Feb 10, 2012 12:15 am
Forum: Roleplay and LEGO gaming
Topic: lands of classic castle map making
Replies: 192
Views: 40325

Re: lands of classic castle map making

Here's my rework, or second version, this time with a legend: map v2 legend v2 Again, east is the upside of the map, as the sun rises in the east and drops in the west. This means the cold north is left on the map, the tropical south on the right side. The type of map might provoke misunderstandings...
by koffiemoc
Thu Feb 09, 2012 5:26 pm
Forum: Roleplay and LEGO gaming
Topic: lands of classic castle map making
Replies: 192
Views: 40325

Re: lands of classic castle map making

which means there are four, as I understand. I'll see if a post a second map on saturday.
by koffiemoc
Thu Feb 09, 2012 5:22 pm
Forum: Roleplay and LEGO gaming
Topic: lands of classic castle map making
Replies: 192
Views: 40325

Re: lands of classic castle map making

As I mentioned before (in the pretty dead ideas thread), there's more than one way to solve the cluttered, filled to the brim with mocs map. Leave area white as wobnam suggests. At the edges of the map (Terra Incognito), or somewhere within like that black area, or the white spots on my map. Or make...
by koffiemoc
Thu Feb 09, 2012 11:32 am
Forum: Roleplay and LEGO gaming
Topic: lands of classic castle map making
Replies: 192
Views: 40325

Re: lands of classic castle map making

Yes, that's what I had in my mind too. You could even make a zoomable map, zooming in to submaps. The thing is, how to incorporate this? It's not a photo, it's a webpage (html, possibly added with JavaScript or JQuery), and you can't host that on flickr nor display this simply in a forum topic like ...
by koffiemoc
Thu Feb 09, 2012 12:24 am
Forum: Castle MOCs
Topic: Lost in the Woods
Replies: 6
Views: 1086

Re: Lost in the Woods

I don't need a clearer picture. On the contrary. The darkness, the awkward look on his face... Yess. Lost in lostness. :twisted:
by koffiemoc
Thu Feb 09, 2012 12:20 am
Forum: Roleplay and LEGO gaming
Topic: lands of classic castle map making
Replies: 192
Views: 40325

Re: lands of classic castle map making

I thought I'd give it a shot as well. No borders drawn yet - except the natural ones, nor all the land occupied.
The very centers of the factions are depicted, but not named.

http://www.flickr.com/photos/koffiemoc/ ... hotostream

A bit of a hasty job, but it was fun to do.
by koffiemoc
Wed Feb 08, 2012 8:49 pm
Forum: Roleplay and LEGO gaming
Topic: Lands of Classic Castle - Discussion Thread
Replies: 889
Views: 136636

Re: Lands of Classic Castle - Discussion Thread

Good to see this rolling, it's got a lot of momentum. Hurray for short map deadlines, and no more than 5 decisionmakers! I certainly will not apply for faction leadership or admin role. As a relative newby I'd feel way to uncomfortable and unfamiliar with all of it. So I'm happy to see some taking d...
by koffiemoc
Wed Feb 08, 2012 1:33 am
Forum: Roleplay and LEGO gaming
Topic: Lands of Classic Castle - Discussion Thread
Replies: 889
Views: 136636

Re: Guilds of Historica on Eurobricks

Wow, that was a looong story to read. A lot of good ideas came across. As this topic title referred to the original GoH I didn't expect this energetic brainstorm here, and read it later than the other posts calling for names and signs of interest. A wiki is a good vehicle/structure to keep 'solid' k...
by koffiemoc
Tue Feb 07, 2012 10:37 pm
Forum: Roleplay and LEGO gaming
Topic: Group project, one admin's quick thoughts
Replies: 7
Views: 2400

Re: Group project, one admin's quick thoughts

I agree with Bruce's quick thoughts. This is THE opportunity to breathe life into stories. Wither away in an unknown alley isn't necessary. I do think life here depends on gathering forces, by the means of advertising and marketing. :oops: Erh, I mean by spreading the word outside this forum as well...
by koffiemoc
Tue Feb 07, 2012 10:23 pm
Forum: Roleplay and LEGO gaming
Topic: Castle project naming thread
Replies: 28
Views: 5784

Re: Castle project naming thread

My first naming thought was CCM - Classic Castle Mundi. That binds it unmistakenly to classic-castle. It sounds after CCC, which was the thing that drove me here. And it's all Roman ciphers. Now that I read all your suggestions I see it's no better than LCC. About the name of the map, I thought of t...
by koffiemoc
Tue Feb 07, 2012 6:08 pm
Forum: Roleplay and LEGO gaming
Topic: Interest in the "Lands of Classic Castle" Group Project!
Replies: 132
Views: 15432

Re: Gauging Interest in Upcoming Group Project Participation

I'm very interested. It could get me building more often, though I must remind myself the words of the preacher: it is better not to promise than promising and not pay. But I know me a bit: I work better with a deadline than without. When I saw the settings I was convinced everybody would go for 'my...
by koffiemoc
Tue Jan 31, 2012 10:03 pm
Forum: Castle MOCs
Topic: Asking about CCC Results
Replies: 80
Views: 13701

Re: Asking about CCC Results

Maybe it's time for a custom minifig knight, with a slogan on his shield: "Mihi patientiam usque in finem mundi"
It's one of the seven virtues from Psychomachnia by Prudentius (ca 410 A.D.).
by koffiemoc
Wed Jan 25, 2012 8:46 pm
Forum: Castle MOCs
Topic: Another Smithy
Replies: 12
Views: 1953

Re: Another Smithy

That's a nice smithy, a bit clean. (I personally favor buildings being a bit dirty, already dying and rotten and rusty and, well, I'll shut up) The really fat chimney is my favorite, The wooden structure of the roof and the antique crane are very nice. And of course the scene depicted is :lol: , suc...