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PostPosted: Fri Apr 11, 2008 12:19 pm
by Sir Kohran
Bruce N H wrote:My thinking is this. All of the skellies serve the evil wizard. His main general is this guy:
Image
since he's commanding the attack in King's Castle Siege (pretty comparable to the chief Nazgul in the siege of Minas Tirith). Next in line comes this guy:
Image
Bruce


I'd actually say they are the same guy. They have the same face, the same coloured arms and legs, and same type of armour. The only difference is the colour/patterns of the armour, but I don't think it's that implausible that he could have the decorated black armour for the joust, and a different set of plain chrome armour for the siege.

- Matt

PostPosted: Fri Apr 11, 2008 1:48 pm
by Bruce N H
Ooh, that's a very good point. Makes sense that he wouldn't use his fancy dress armor in real battle situations.

Bruce

PostPosted: Fri Apr 11, 2008 5:59 pm
by Voran_the_Scholar
Sir Kohran, that is probably the best idea put forth in this thread so far. Keen observation!

PostPosted: Fri Apr 11, 2008 7:05 pm
by RichardAM
Call me crazy, but last I heard Lego was all about imagination.

If you don't think any of the characters fit the role of skeleton general then make one of your own, if you do like the character, stop moaning. :wink:

PostPosted: Sat Apr 12, 2008 9:16 pm
by Danielas
Sir Kohran wrote:
Bruce N H wrote:My thinking is this. All of the skellies serve the evil wizard. His main general is this guy:
Image
since he's commanding the attack in King's Castle Siege (pretty comparable to the chief Nazgul in the siege of Minas Tirith). Next in line comes this guy:
Image
Bruce


I'd actually say they are the same guy. They have the same face, the same coloured arms and legs, and same type of armour. The only difference is the colour/patterns of the armour, but I don't think it's that implausible that he could have the decorated black armour for the joust, and a different set of plain chrome armour for the siege.

- Matt


yea but they all have that face.

PostPosted: Sat Apr 12, 2008 9:19 pm
by Voran_the_Scholar
Danielas wrote:
yea but they all have that face.


That point is null and void. They're skeletons after all! :wink:

PostPosted: Mon Apr 14, 2008 6:45 pm
by Hillyard
I thought it was the Captin from the skeleton ship... :lol: jk

PostPosted: Mon Jun 02, 2008 8:11 am
by raidersofdays
I just have all the evil guys under one banner, basically they are just a few skeletons and vladek bulk pack i got off ebay (Vladek have to be the only attractive minfigs in KK2).

Led by the evil
http://www.bricklink.com/catalogItemPic.asp?M=cas296

riding a

http://www.bricklink.com/catalogItemPic.asp?P=6129c04

PostPosted: Mon Jun 02, 2008 2:23 pm
by rogue27
Skeletons have no intelligence. They cannot lead or make tactical decisions.

They are mindless entities who can follow basic orders. Those orders come from a sentient being. Usually the necromancer who created them.

Skeletons are not evil. They are perceived as evil because they often follow evil instructions. This stems from the fact that evil people tend to be necromancers. In most societies, building an army of the skeletons is considered an unsavory act due to cultural reverence for the dead.

However, nothing prevents a person from creating a few skeletons to tend a flower garden or pick up litter on the freeway. In a society where necromancy is legal, a skeleton could serve the same purpose as a robot on The Jetsons.

In military use, armies could be supplemented with skeletons to minimize casualties. A group of rebels seeking to take down a corrupt ruler could build an army of skeletons because they don't have enough people.

To control the skeletons, if your objective is to raid a village or small fortress, no battlefield commanders are needed. Just set them loose to kill. If you want them to use any tactics, they need a human captain in each combat unit to make decisions and give orders.

If a necromancer is powerful enough, captains are not needed. A scrying spell could allow the battlefield to be seen from afar, and perhaps orders could be issued long-distance. This would be similar to playing a real-time strategy game on a computer.

The only real answer is to use your imagination a bit. I just did.

PostPosted: Mon Jun 02, 2008 4:42 pm
by Sir Kohran
rogue I don't know how serious your post was meant to be :P but you raised some good points...

In most societies, building an army of the skeletons is considered an unsavory act due to cultural reverence for the dead.


And I guess it also goes back to the Christian idea that when you die 'your person' goes to either Heaven, Megablocks (or purgatory if you believe in that too), and so by being resurrected and brought back to the world in an unGodly way (the work of a necromancer), it's a violation of the divine plan.

However, nothing prevents a person from creating a few skeletons to tend a flower garden or pick up litter on the freeway. In a society where necromancy is legal, a skeleton could serve the same purpose as a robot on The Jetsons.


Think of the unemployment problems it would cause in human society ;)

Armies could be supplemented with skeletons to minimize casualties.


I think that's what the Evil Wizard was trying to do...

- Matt

PostPosted: Mon Jun 02, 2008 5:17 pm
by rogue27
Sir Kohran wrote:rogue I don't know how serious your post was meant to be :P but you raised some good points...


Raised... har har.


And I guess it also goes back to the Christian idea that when you die 'your person' goes to either Heaven, Megablocks (or purgatory if you believe in that too), and so by being resurrected and brought back to the world in an unGodly way (the work of a necromancer), it's a violation of the divine plan.


I'm sure skeletal animation could be done in a socially acceptable way. A dying man can donate his kidneys, liver, and other organs to prolong the lives of others. Maybe some people could opt to donate their bones to a necromancer.

Granted, there will always be some religious beliefs that would oppose necromancy, much like some religions forbid organ transplants. However, in a fantasy setting (where necromancy exists), real-world religions don't necessarily exist.


Think of the unemployment problems it would cause in human society ;)


Most freeway litter is picked up by delinquents required to perform community service. :P

PostPosted: Tue Jun 03, 2008 2:19 am
by Voran_the_Scholar
Sir Kohran wrote:rogue I don't know how serious your post was meant to be :P but you raised some good points...

In most societies, building an army of the skeletons is considered an unsavory act due to cultural reverence for the dead.


And I guess it also goes back to the Christian idea that when you die 'your person' goes to either Heaven, Megablocks (or purgatory if you believe in that too), and so by being resurrected and brought back to the world in an unGodly way (the work of a necromancer), it's a violation of the divine plan.


- Matt


I think someone needs to do a little more research. :wink: Resurrections in the Bible could only be accomplished through God's power. In fact, that's why necromancy is considered so evil. It's because a necromancer would be claiming the power of God if he claimed he could raise the dead.

And God raised lots of people from the dead. He raised His Son Jesus from the dead. He raised Lazarus from the dead. Other examples can be found in Ezekiel (the dry bones), and in at least one of the Gospels (immediately after Jesus' death). Among others.

As far as purgatory goes, purgatory is not scripturally supported. It is an idea created by man and is a predominantly Catholic belief. It does not permeate all of Christianity.

God bless.

Tom

PostPosted: Tue Jun 03, 2008 6:33 am
by Heir of Black Falcon
I think we are now leaving the point of this post.... It was if they needed someone to lead the skellies not how the skellies were created or if the skellies can be bad or good etc. etc..

Back onto subject I usually do use a leader for them but have some undead with intelligence. Not all are this way though. Think Imoteph from he new mummy movies. A guy with inteligence that can be clever, devious and calculating but undead so harder to kill.... not a bad combo for my evil army.

R

PostPosted: Tue Jun 03, 2008 6:56 am
by Sir Kohran
I think someone needs to do a little more research.


I've taken philosophy, ethics and religious studies at school and college, and I've read the Bible almost all my life. I think I'm 'qualified' to comment.

Resurrections in the Bible could only be accomplished through God's power. In fact, that's why necromancy is considered so evil. It's because a necromancer would be claiming the power of God if he claimed he could raise the dead.


Yes, that's what I said - I said that an attempt to raise the dead by humans would be 'unGodly' and 'a violation of the divine plan'.

And God raised lots of people from the dead. He raised His Son Jesus from the dead. He raised Lazarus from the dead. Other examples can be found in Ezekiel (the dry bones), and in at least one of the Gospels (immediately after Jesus' death). Among others.


Yes, I know that there are resurrections in the Bible, and they're possible because it's the work of God. I'm talking about resurrection when humans ('necromancers') attempt to carry it out.

As far as purgatory goes, purgatory is not scripturally supported. It is an idea created by man and is a predominantly Catholic belief. It does not permeate all of Christianity.


Yes, I acknowledged that. I said 'if you believe in that'.

Anyway, I don't like where this is heading - religion is always a touchy subject - so I suggest we shift back to the original topic, or take it to private messaging or something before it gets messy (which it may already have done).

- Matt

PostPosted: Tue Jun 03, 2008 12:52 pm
by Danielas
Back two subject. What i origanly was thinking was do they need someone like a Nazgul or The Mouth of Saron like cariter since skeletons don't have intelligence?
Sorry about spelling i am in a rush.