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Lego D&D

PostPosted: Mon Aug 10, 2009 8:54 pm
by boses
I believe Lego should produce a licensed D&D theme...Any thoughts?

Re: Lego D&D

PostPosted: Mon Aug 10, 2009 9:04 pm
by Bluesecrets
Personally, I do not want to see anymore licensed lines. Yes, the new Disney lines show promise. And maybe Spongebob has one or two nice parts..maybe. And Indy is WONDERFUL..well except for those fleshies :roll:. But over all I'd much rather LEGO stick to their own developed lines. They have a much better part per price. They are more creative. And...well they just make more sense.

So in a nutshell, no I do not want D&D LEGO.

Re: Lego D&D

PostPosted: Mon Aug 10, 2009 9:33 pm
by Handar
Even if Lego wanted to produce a D&D licensed line, I suspect that it's highly unlikely that they'd be able to obtain that license. Wizards of the Coast already produces an extensive line of miniatures for use in D&D games. If they were to grant a license to Lego, they effectively duplicate their own product, and that's not good. So it's unlikely that Lego would be able to procure the license.

I also don't think that D&D is a good fit for Lego. Lego is, first and foremost, a child's toy; D&D is for an older age group. While I recognize that some lines are geared towards older builders, this is based on the sets being more complicated, and not because they are more 'mature.' If a child has the ability to build something from the Ultimate Collector's Series, for instance, then there's nothing in the content that might give the child's parents reason to pause. A D&D theme, however, is likely to give many parents reason to pause. Is this too 'scary' for my child? I don't want to make any judgements on the validity of this sort of worry, but it would cause some parents to worry. And, Lego has been very careful to avoid even the appearance of this sort of worry (a theme built around prohibition rum-runners aside ;) ).

So, I've argued that Lego would not be a good fit for Wizards of the Coast, and I've argued that D&D would not be a good fit for Lego. Would I still want to see a D&D theme despite this? This is far more personal, but for me the answer is no. While it might be great fun to have Lego made D&D miniatures, I think it would be even more fun to try to adapt what Lego has already made in order to make my own. This is, for me, the great fun of Lego, trying to make something new out of a limited set of components. I recognize that this does not hold true for all.

Re: Lego D&D

PostPosted: Mon Aug 10, 2009 9:54 pm
by Tedward
I don't think they should do a license deal because they already have 90% of a "D&D" line. Just add some "elves" and you have all you need for classic adventuring. I would be glad to see new Castle sets that included things like the "Elf Forest" and "Halfling Homes" but why should we pay the 30% premium so they can have corporate artwork on the boxes?

Re: Lego D&D

PostPosted: Tue Aug 11, 2009 12:19 am
by psu_ericksen
Does anyone even play that anymore?

What's next? A Batman license? Oh, wait...


Sean

Re: Lego D&D

PostPosted: Tue Aug 11, 2009 1:03 am
by Quickblade22
I don't think they should because as Tedward said, they pretty much have most of the components. I don't like when Lego gets the "License" tag attached to stuff they can do on their own. D&D is too broad of a subject anyways with different brands as off shoots, like Dragonlance and Forgotten Realms which have similar yet different stuff. D&D is also "too violent" for Lego according to their reputation and don't forget the "D&D is a :twisted: game" crap that was often paraded around in the 70's and 80's. Besides, I already filled many hours of combining D&D and Lego during my early teens. No need for a license.

Re: Lego D&D

PostPosted: Tue Aug 11, 2009 1:36 am
by AhabDarab
There is a lego game similar to D&D that already exists. It is called Brick Quest. It was written by Peter Guenther (spelling?).


Using Lego, Little Armory, Brick Forge, and Brick arms you can do much.



On a side note I was about 9 or 10 years old when I started playing D&D as well as playing with Lego (Classic Castle and Classic Space). Somewhere around 1979 or so.



Ahab out.....................

Re: Lego D&D

PostPosted: Tue Aug 11, 2009 8:00 am
by Aliencat
Hey, I have an idea! :D
Instead of asking for new theme ideas, you can also MOC them yourself! :woo:
You could even start a new fad, who knows?

I think I'll go build some D&D MOCs now :)

Re: Lego D&D

PostPosted: Tue Aug 11, 2009 1:04 pm
by Username
It would be cool to see what new elements and weapons we would get, but I doubt Lego would ever do a D&D license for the reasons listed above. BTW - I have many, many of the D&D minis and enjoy collecting them.

Re: Lego D&D

PostPosted: Tue Aug 11, 2009 1:37 pm
by Bruce N H
Quickblade22 wrote:I don't like when Lego gets the "License" tag attached to stuff they can do on their own.


Yeah, like they already have Johnny Thunder, so there's no reason for them to license ... Oh, nevermind.

But, agreed, there is no need for this as a license. They can already just make more fantasy characters in addition to the dwarves, orcs, wizards etc they already have. I don't think having a DnD logo on the box would really bring many new customers.

Bruce

Re: Lego D&D

PostPosted: Wed Aug 12, 2009 2:24 pm
by boses
I appreciate the replies...However I feel many of the reasons given for not producing a D&D line could be applied to other licensed lego themes...

Re: Lego D&D

PostPosted: Wed Aug 12, 2009 4:32 pm
by Bruce N H
boses wrote:I appreciate the replies...However I feel many of the reasons given for not producing a D&D line could be applied to other licensed lego themes...


Bingo! Grab your torches and pitchforks - no more licenses! Image

Re: Lego D&D

PostPosted: Wed Aug 12, 2009 5:52 pm
by Quickblade22
I want Lego to do a licensed "BINGO" theme :roflol:

But seriously, I see exactly where boses is coming from in wanting specific items that would be better suited in minifig form rather than brick built that TLC hasn't done yet. I think Lego can still pull off doing some of the creatures without having the license. Things like dwarves and trolls are public domain and they did them. I'd love to see minifiged minotaurs (not the brickbuilt one in the new games), and God knows I want Elves :wink: If I were making a D&D line I wouldn't have made the dwarves or trolls any different. Just like the other licensed themes, Lego could have done it with out the tag. It all comes down to marketing on what they think will sell and what they don't, and who's attached to the licenses. All the licenses TLC have done are attached to popular or bigger companies. Disney, Universal Studio, Marvel, DC, etc....Wizards of the Coast is a niche company. They simply don't have the pull the other companies do and I believe thier financial well being has been in question over the recent years. Oh the other hand, I totally think we should be provided with more things to further a D&D type atmosphere. Tweak the Killer Croc fig for lizard men, give us minfig minotaurs, add some elements that fit the theme, and by God give us Elves already. At the very least, sell idea books so we have an organized collection of ideas. I bet a group of theme based idea books would do well. Oh btw...now that we have official Lego dice, I'd like to see some D&D type dice showing up.

Re: Lego D&D

PostPosted: Wed Aug 12, 2009 7:29 pm
by Barbrickian
I think we'd be more likely to see a Narnia license than D&D. Then we'd get minotaurs, centaurs, and other interesting figs. In general though I agree with Bruce... no more licenses!

Re: Lego D&D

PostPosted: Thu Aug 13, 2009 4:25 pm
by Bruce N H
Of course, none of those creatures needs a license, as they are all derived from ancient sources. Much better for them to come up with a Greek/Roman myths line.

Bruce