Mog wrote:Oh believe me. A "Lara Croft" figure would be the last thing I'd want. That would just be switching from male-dominated sets designed to be appealing to boys to female-dominated sets designed to be appealing to (slightly older) boys. But what about sets designed to appeal to girls? I'm not talking about busty warrior babes here, just stronger and more prominent female characters who do more than just sit around waiting to be rescued.
I could not have put this better myself. It is a source of endless frustration to me that even female heroes aren't really intended for the entertainment of the females in the audience. (Notice when I mentioned female warriors, how quickly it jumped to chainmail bikinis.)
I guess the beauty of LEGO is that a girl could create that story herself - just snap a sword into the princess's hand, and call it a day! - but it'd be nice if LEGO did more to encourage it.
Exactly. Imagination is wonderful, but sometimes it needs a little nudge. Kids take a lot of cues from the way their toys are presented to them by the manufacturers, and the younger ones aren't likely to make up ideas out of whole cloth.
I'm personally of the opinion that LEGO shouldn't need "characters," but if characters are going to exist, there should at least be characters to appeal to everyone. Just IMO.
I wouldn't call the figures in the current Castle line "characters" per se. They don't have names, for one thing.
I think what particularly irks me about the Princess in particular is the supplementary information about her from the LEGO website:
“If a brave and handsome knight doesn’t get here to rescue me soon, I’m escaping on my own!”
The King’s only daughter is beautiful and brave, but a little headstrong. When the Evil Wizard captured her, she tried to escape so many times that he had to lock her in the Skeleton Tower. Now she waits for a hero to come to her rescue…if she doesn’t get away herself first!
This comes across as a token effort to make her seem like a strong and independent female character, but the "canon," so to speak--the images on the box and in the instructions for the Skeleton Tower--depict a straightforward damsel-in-distress scenario. If she managed to escape before, why are we only becoming privy to her story now that she's in over her head? If there's even a chance she could still break out on her own, why is she waiting for a hero to rescue her at all? It just seems like the "brave and headstrong" stuff was tacked on after the fact, as a sop to the more enlightened people who prefer a little gender equality in their fantasy.