Also to see the different armies each "Knight" would lead.
Rascus with the monkey "clan"...
(seeing Lego monkeys with swords and crossbows attacking on the battlefield, joining the other men-at-arms.
Benjamin Medinets

medib wrote:What would be neat to see the different "lands" the different knights came from.
Also to see the different armies each "Knight" would lead.
Rascus with the monkey "clan"...
(seeing Lego monkeys with swords and crossbows attacking on the battlefield, joining the other men-at-arms.
Benjamin Medinets

It would be cool if it was done well. Provinvial castles and soldiers that had these colours AS ACCENTS would be tolerable.



The Wolfpack Boss wrote:If you ask me ... it seems a little Legend of Zelda-ish. But anyway...
I love all this plot stuff ... I can see it tying up a whole lot of loose threads in Classic LEGO sets.
For instance ... Mallakee ... who was a more Black Monarch? So it makes sense that after his terrible actions, and his terrible fate, and a whole lot of factioning and strife, the guy is a ghost now. (Black Monarch's Ghost ... #6034).
Anyway ... some factions are about to become provincial, while others are neighbors to Morcia. (I always liked sticking to LEGO's small, free-to-work-with concepts). Royal Knights, KK1, neighbors.
Crusaders will be King Mathias army ... Black Falcons led by Lord Talonjay, perhaps ... and so forth.
The Great Sorceror ... Willa the Witch ... ties that bind, it'll go together nicely.
the_Rascal_King wrote:Wow! I had NO idea the previous classic castle lines had that much backstory!
Where was all this information distributed? Or, am I just not connecting enough dots?


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