I like the way you made the place look evil with the skeleton. I like this.
Thanks! I had a couple of those skulls laying around so I thought I'd put one to use. Nothing says bad news like a skull with gleaming red eyes. Oh, and flames.
Very cool - I see a bunch of interesting things here, such as the beards as dripping wax and the horns exaggerating the skull. You also did a great job suggesting a ruined hall with only a few well-placed (and well-tipped-over) arches. The red tiles I'm not quite as keen on - I think I get that you were going for a jumbled tiles look, but at first glance it just looks like a so-so attempt at lava pools. Still, overall I think it looks pretty good - I know I'd hate to be in that guy's situation!
Thanks for your comments! You are correct about the tiles. I intended it to look like broken up tiles mixed in with the rubble of the floor. Looking back it may have been more effective without them, but it seemed like a good idea at the time!
The idea for using the beards as dripping wax came from a recent build by konze
. I knew after seeing the effect he achieved with it I would have to use it as well. But, yeah, Arlis is in a tight spot to be certain.