Leaving first-mate Thrinn in charge of trading the goods back at the port, Lodi Windrun decides to explore and wander the town of Skraborg. Though familiar, he rediscovers the geography and landmarks of the town, before visiting Brama Point north of the town. Once the entrance to The Great Driftplains, it is now seen by many as the point of no return, the fallen columns lying in ruin a reminder to all would-be adventurers not to venture any further forward. It is here that Garhims stop and remember those fallen fleets and pioneers of times long past.
I assume that since Skraborg is part of a sheltered port town, and is built very close to the foot of a mountain, that the mountain must provide some sort of natural wind shelter from the howling driftplains. Great story with the ruins though. It definitely works and makes sense that inhabitants would need some sort of reminder not to venture any further north.