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LCC GC3 - Fighting in the War Room

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LCC GC3 - Fighting in the War Room

Postby mitah » Sun Feb 03, 2013 11:43 am

Purging the Magic Isles - Fighting in the War Room

Leaders and soldiers of all Provinces meet in the old War Room in the ruined city of Elavia in the Mountains of Lenfald to discuss the impending attack on Outlaw territory.

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War is upon Roawia, the fight against magic reaches another peak with the campaign to purge the Magic Isles. All of Roawia prepares for war, but Outlaw spies are all over the provinces, gathering information on troop strength and plans.

To keep the secret plans of attack from falling into the wrong hands, a meeting is set in the recently reclaimed ancient City of Elavia, high in the western mountain range. Representatives of all the provinces gather in this formerly lost and remote location to discuss and coordinate what is to be the strongest strike against the Outlaws since the last Outlaw Campaign.

Tempers run high as this new war requires more coordination than ever - although Loreos has the largest cavalry, only Lenfald has ships large enough in size and numbers to bring them in force to the remote island. Garheim obviously felt left out and Jhirian Eindrik himself came to the meeting to assure the assistance of the his light infantry.

Much more has to be discussed, as most of Garheim's army and Lenfald's Navy is stationed on the western shores of the continent, and sailing around Cape Murkwood and through the Sea of Treachery in the south exposes the leads the fleet too close to some of the strongest Outlaw ports.

The future of Roawia depends on whether consensus can be achieved and differences between the provinces can be overcome in this secret meeting.

It is a proud moment of history that the old Lenfel War Room, used to plan wars against Garheim and Loreos in the past, now becomes a meeting place for to fight a common foe.

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mitah
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Re: LCC GC3 - Fighting in the War Room

Postby soccerkid6 » Sun Feb 03, 2013 12:18 pm

A really neat idea and very well executed, love the things they use to push stuff around on the map.
Which looks great by the way :D
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Re: LCC GC3 - Fighting in the War Room

Postby Aeridian » Sun Feb 03, 2013 1:44 pm

Brilliant work.
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Re: LCC GC3 - Fighting in the War Room

Postby Medieval Guy » Sun Feb 03, 2013 6:18 pm

What a great idea!
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Re: LCC GC3 - Fighting in the War Room

Postby Justin M » Sun Feb 03, 2013 7:27 pm

Brilliant stuff.
Well done!
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