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LCC GC3 - Navigating to the Dark Isle

Posted: Mon Feb 04, 2013 4:02 pm
by AK_Brickster
Here is my entry to the "Lands of Classic Castle - Global Challenge III" in which we are supposed to show our character preparing for war which will occur on a island inhabited by all manner of magical and nasty things. My character's name is "Rayth Wulfsbayne", and he is a trapper and wilderness survival expert, so he has been asked to navigate the route to the island.

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GC3 - Navigating to the Dark Isle

Though not particularly keen on participating in an attempt to conquer of the Isle of Lost Souls, Rayth's navigation services were quickly sought out once news of the invasion hit the northern lands. So Rayth loyally agreed and made his way to Grahnhaven along with a contingent of troops from Mikithdar. The Grahnhaven town garrison is helping to load the ship with supplies for the trip, and Jhirian Eindrik has come down from the capital to give some last-minute instruction to his captains before they set sail.


Rock detail shot:
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Overview shot:
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I built the majority of this in just a day, and had to take photos in a bit of a hurry, but I'm pretty happy with how the close-up shot turned out.

Special thanks to Dave Ingraham of "Cape Madness" for all of the capes and for letting me borrow one of his blue base plates! :)

Comments and Critiques welcome as always!

Re: LCC GC3 - Navigating to the Dark Isle

Posted: Mon Feb 04, 2013 4:33 pm
by Justin M
Fantastic build Jordan! Nice job on the castle in the backround.

Re: LCC GC3 - Navigating to the Dark Isle

Posted: Mon Feb 04, 2013 6:25 pm
by Sir Ronald
Good Work AK! I like how you tiled to deck on the ship.
Its a good build for being put together so fast!

Re: LCC GC3 - Navigating to the Dark Isle

Posted: Mon Feb 04, 2013 8:54 pm
by soccerkid6
Very cool :tasty:
The wall in the back ground is great, very neat design with the windows on the second floor.
The back of the ship could use some work but I definitely understand the time constraints.
Great figs, dock, and supplies aboard the ship :mrgreen:

Re: LCC GC3 - Navigating to the Dark Isle

Posted: Mon Feb 04, 2013 11:47 pm
by Caelan
Wow, all this in one day! Kicks my slow butt! Great work AK and excellent story line.

Re: LCC GC3 - Navigating to the Dark Isle

Posted: Tue Feb 05, 2013 2:04 am
by friskywhiskers
Nice last minute entry. I love the arcade that you built into thee wall, it really provides some great eye-candy! :)

Re: LCC GC3 - Navigating to the Dark Isle

Posted: Tue Feb 05, 2013 2:43 am
by Fraslund
I think you did a fantastic job and I love this ship, but personally I would never use so many brown tiles in a single moc. :D

Re: LCC GC3 - Navigating to the Dark Isle

Posted: Tue Feb 05, 2013 5:54 am
by AK_Brickster
Hahahahaha David!

Re: LCC GC3 - Navigating to the Dark Isle

Posted: Wed Feb 06, 2013 2:11 am
by Ryclen
Wow, that's really good for a speed build. :D

Re: LCC GC3 - Navigating to the Dark Isle

Posted: Wed Feb 06, 2013 3:15 pm
by AK_Brickster
Thanks for the feedback, guys. I added a few more pics to Flickr that show the details and figs, including a better view of the rock work (also in first post above), which in my opinion is some of the best I've ever done. :)

Re: LCC GC3 - Navigating to the Dark Isle

Posted: Thu Feb 07, 2013 12:47 am
by Eklund
Yes, the rockwork is quite nice! I especially like the the addition of the trans-clear cheeses.

Re: LCC GC3 - Navigating to the Dark Isle

Posted: Thu Feb 07, 2013 2:04 am
by Aeridian
Cool stuff Jordan! I like the rough cobblestone path and the wall.

Re: LCC GC3 - Navigating to the Dark Isle

Posted: Thu Feb 07, 2013 4:34 am
by mencot
An awesome job on this one, I commented already on flickr and I agree with the commenters above :D
Those cliffs really rock :tasty: