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LCC GCV: You're late

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LCC GCV: You're late

Postby mpoh98 » Mon Sep 16, 2013 7:41 pm

Here is my entry for GC5, Group "A": Your Late, Parts 1 - 3

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Part 1 - Prison
Click on the picture for the story.


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Part 2 - Kole to the Rescue
Click on the picture for the story.


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Part 3 - Escape
Click on the picture for the story.



So here is my entry into the GCV. I did not get to build what I fully wanted to, since life and school took over. :cry:

All three scenes were actually built on 1 baseplate! Here is one picture showing you how. Go to my flickr for more pictures of the build.
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GCV: Overview by mpoh98, on Flickr


Enjoy! Soli Deo Gloria!
Last edited by mpoh98 on Thu Sep 19, 2013 2:28 am, edited 2 times in total.
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Re: LCC GCV: Your late

Postby Bricknave » Mon Sep 16, 2013 9:12 pm

Wow, lovely stonework and rockwork! Having all three scenes on one baseplate is really clever. My favorite scene is the wall climbing one; the climbing action and use of green tiles is a nice touch. :)
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Re: LCC GCV: Your late

Postby Justin M » Mon Sep 16, 2013 9:33 pm

Wow, awesome job Matthew! It's neat how they all fit together. :)
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Re: LCC GCV: Your late

Postby mpoh98 » Tue Sep 17, 2013 2:00 am

Bricknave wrote:Wow, lovely stonework and rockwork! Having all three scenes on one baseplate is really clever. My favorite scene is the wall climbing one; the climbing action and use of green tiles is a nice touch. :)


Thanks Bricknave! That is my favorite scene as well!

Justin M wrote:Wow, awesome job Matthew! It's neat how they all fit together. :)


Thank you Justin!
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Re: LCC GCV: Your late

Postby Aeridian » Tue Sep 17, 2013 2:24 am

Great work Matt! Having all the parts connected is a really neat idea. :)
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Re: LCC GCV: Your late

Postby soccerkid6 » Tue Sep 17, 2013 1:51 pm

I like the rockwork and wall texture in the first build, the second build has great texturing in the wall and I like the round tower in the corner. Excellent rockwork in the third build, the tilted sections especially. There are a few things I think could be improved: where you widened the round tower with inverted slopes there are gaps, here is a pic showing one way of solving that:
(built by ZCerberus)
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Also the third scene wall design looks a little odd to me, the sand green looks a little odd when used in a regular pattern, I think it work better scattered through the wall to show moss. The tudor sections are a neat idea and look alright, but removing the tan bits and give the roofs a steeper slant would improve them in my opinion. Overall three very good builds :)
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Re: LCC GCV: Your late

Postby mpoh98 » Tue Sep 17, 2013 7:08 pm

Aeridian wrote:Great work Matt! Having all the parts connected is a really neat idea. :)


Thanks Aeridian!

soccerkid6 wrote:I like the rockwork and wall texture in the first build, the second build has great texturing in the wall and I like the round tower in the corner. Excellent rockwork in the third build, the tilted sections especially. There are a few things I think could be improved: where you widened the round tower with inverted slopes there are gaps, here is a pic showing one way of solving that:
(built by ZCerberus)
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Also the third scene wall design looks a little odd to me, the sand green looks a little odd when used in a regular pattern, I think it work better scattered through the wall to show moss. The tudor sections are a neat idea and look alright, but removing the tan bits and give the roofs a steeper slant would improve them in my opinion. Overall three very good builds :)


Thank you Isaac for the critique, I will use them in the future. :D
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Re: LCC GCV: Your late

Postby Sir Erathor » Wed Sep 18, 2013 7:56 pm

I really like this series of builds, though would agree with those who've mentioned that the sand green could be more spread out. I really admire your building style, and your MOCs just keep getting better! :D
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Re: LCC GCV: Your late

Postby SSchmidt » Wed Sep 18, 2013 11:15 pm

Very, very nice builds. I am impressed.
I am one of those that actually does not mind the sand green. I don't know that it meshes well with the light tan at the top of the wall, but I still think it looks pretty good. I realize in a traditional castle wall the Sand green wouldn't be in uniformity, but I still ike it ;)

By the way, it should be "You're late" as opposed to "Your late."

When your builds look this good, I have to nitpick on something :D It makes me feel better :lol:
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Re: LCC GCV: Your late

Postby mpoh98 » Thu Sep 19, 2013 7:30 pm

Sir Erathor wrote:I really like this series of builds, though would agree with those who've mentioned that the sand green could be more spread out. I really admire your building style, and your MOCs just keep getting better! :D


Thank you!

SSchmidt wrote:Very, very nice builds. I am impressed.
I am one of those that actually does not mind the sand green. I don't know that it meshes well with the light tan at the top of the wall, but I still think it looks pretty good. I realize in a traditional castle wall the Sand green wouldn't be in uniformity, but I still ike it ;)

By the way, it should be "You're late" as opposed to "Your late."

When your builds look this good, I have to nitpick on something :D It makes me feel better :lol:


Thanks SSchmidt! Glad you like it! Oops, fixed.
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