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Inka, Maya, Aztec diorama

Posted: Tue Nov 26, 2013 8:40 am
by subix
For our LUG event I made diorama displaying mix of Inka, Maya and Aztec cultures and one of the first visitors from old world.

Image

More photos can be seen at http://www.brickshelf.com/cgi-bin/gallery.cgi?f=533203

What you could not seen from pictures: diorama is interactive with visitors. There are six functions operated by vistors by 6 buttons mounted on a pole in front of diorama. 3 buttons lid lights in 3 temples. 1 button start flashing red eyes in two small statues left and right of middle temple. 1 button starts rotating calendar on top of right temple and 1 button made kanu came out of the watterfall and back in.
There was additinal function in plan (big sail ship to circle arround the sea on old blue train rails). Problem was that PFtrain motor I put into the ship is not powerfull enough to gently start driving 1,5kg heavy ship. I had no time to build in XL motor with correct transmission.
Electronic behind was made by one of my LUG members and it can operate independenty of any computers. 'Controler' is loaded with program from PC and thats it. Controler can control up to 18 chanels driving them with power up to 12V and 1A par chanel. It can scan for button action or not. Each chanel can be programmed what to do when activated and for dioaramas like this is very convinient. One push of a button of vistor starts procedure like run motor for 17s with (LEGO) speed 5, wait 5s, run motor in reverse for 13s speed 7. Controler can send out even soft start commands for motors, soft stop and break! Additinaly, it can transmit PF command over IR to control remote models like sail ship on train tracks. Additinaly, it can transmit nonLego RC signals and guy build RC receivers that can drive PF motors. At LUG events we allways have problems caused by too few IR chanels and models do unwanted actions caused by other transmitters on the same chanel. Not the end. He put LiPO batteries in small LEGO battery boxes with inbuild charger control, protection circuit...

No need for NXT brick, simply programmed, send program to controler via WIFI and enyoj in functionality.
Yes, it is not solution for LEGO purists but for LUG events it is great and TLG jut not provide any solution even near.

Re: Inka diorama

Posted: Tue Nov 26, 2013 6:40 pm
by mpoh98
Wow, that's huge! Sweet layout, the islands are a nice addition, and I love the temple!

Re: Inka, Maya, Aztec diorama

Posted: Fri Nov 29, 2013 2:13 am
by Aeridian
I really enjoy seeing mocs set in themes that aren't often built. You did a great job.

Re: Inka, Maya, Aztec diorama

Posted: Sun Dec 01, 2013 3:42 am
by SSchmidt
This is a really nice set up. Are the photos on FLICKR?

Re: Inka, Maya, Aztec diorama

Posted: Sun Dec 01, 2013 4:30 am
by Tower of Iron Will
Quite impressive, the islands, waves, and temples. The temples really stand out. Nice job.
-Tower

Re: Inka, Maya, Aztec diorama

Posted: Tue Dec 03, 2013 5:20 am
by ForestFriend
Another amazing [very big] build.Very well done. :)

Re: Inka, Maya, Aztec diorama

Posted: Tue Dec 03, 2013 5:58 am
by Sir Erathor
Awesome! That thing's huge! :D

Re: Inka, Maya, Aztec diorama

Posted: Sat Jul 23, 2016 4:29 am
by Athos
Do you have any video of the power functions?

Steve