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Village by marakoeschtra

PostPosted: Thu Jan 27, 2005 4:55 pm
by Bruce N H
Hi all,

Marakoeschtra (Mara Koeschtra? Marak Oeschtra) has posted a really cool village.

Image Image Image

Lots of great details, overall layout design, effective use of horrid raised plate, etc.

Bruce

PostPosted: Thu Jan 27, 2005 6:00 pm
by Jojo
Hello!


This is certainly looking great! I really like the composition of the buildings and the colour scheme. The cart is very nice, and so is the well. However, all it needs now is some more life in its walls. The whole thing is too clean for my tastes. I want dirt and smut!


Bye
Jojo

PostPosted: Thu Jan 27, 2005 6:31 pm
by Bruce N H
Hey Jojo,

Any idea who this guy is? I was guessing he was European since he seemed to have set 4886 before it was available here. I skimmed around 1000steine.de and De Bouwsteen as best I could, but no luck.

Bruce

PostPosted: Thu Jan 27, 2005 6:42 pm
by jwcbigdog
I have always found the black and white tudor look a little stark, but it still looks nice. I really like the way he incorporated that raised baseplate, especially with the stream off the side flowing into the pond. Nice details, but it would be better if we could see some life. It just seems to need more color, which I think the minifigs would provide.

Great job, whoever this may be!!

PostPosted: Thu Jan 27, 2005 7:06 pm
by Tycho McKorley
It's a beautiful village, but where are the people?

PostPosted: Thu Jan 27, 2005 7:50 pm
by SavaTheAggie
I love this village. I agree with everyone else, it needs more life. Minifigs, animals... doors. I have to admit I run into that problem a lot, too, though. I don't have near enough doors for my liking. I, too, also like the incorporated raised baseplate. Maybe that would be a good seed part challenge? :)

I also am drawn into the internal conflict between tiles and plates. I love the wooden bridge and the deck and attached stairs he's created with the brown tiles. It's an awesome look. But then it creates the problem of minfig placement. I'm contantly bumping my build table, so I can almost never have tiled floors and minifigs. But looking at those clean lines in this MOC really make me want to make something similar anyway.

It's a little odd to me that the town's stone wall doesn't surround the village, but perhaps this is supposed to be part of a bigger whole. I mean, what's the point in building such an enormous gate (and building homes on top of it) if the people you're trying to keep out can just walk thirty feet and hop the wooden fence?

But aside from all of that, this is really well done. I am writing down a lot of things I want to emulate in the future.

--Anthony

PostPosted: Thu Jan 27, 2005 7:52 pm
by Jojo
Hello!


Bruce N H wrote:Any idea who this guy is? I was guessing he was European since he seemed to have set 4886 before it was available here. I skimmed around 1000steine.de and De Bouwsteen as best I could, but no luck.

Sorry, I don't know. From the use of "oe" and "sch" it's possible this is a German AFOL, but I don't know him or her.

A quick googly search only yielded his BS gallery and a Japanese site that seems to be a summary of BS links for Japanese AFOLs who don't follow any English community sites. ( http://legobingo.bblog.jp ), but that also only leads to marakoeschtra's BS-folder.


Bye
Jojo

PostPosted: Thu Jan 27, 2005 10:31 pm
by Mr. D
This is a really neat set up.

I especially like the use of the raised baseplate and all the tiles. :shock:

I do wander, though, why some of the wall is so small and skinny.

And one last thing; could anyone venture a guess as to what purpose the creator had in using green slopes here?
To match the raised baseplate, maybe?

D-Man

PostPosted: Thu Jan 27, 2005 10:50 pm
by Lord_Of_The_LEGO
This is a really cool creation, I really like the simpleness of the red-white-black color scheme. Sometimes it's good to get back to basics. :wink:

The windmill is neat and the use of the raised baseplate is masterful, I almost didn't know it was there!

The only thing that bugs me is the wimpy excuse for the wall...I mean...1 stud think and no place for minifigs to walk? Come on! :roll:

SavaTheAggie wrote:I, too, also like the incorporated raised baseplate. Maybe that would be a good seed part challenge? :)


Yeah...I really need to get that started up again...

SavaTheAggie wrote:I also am drawn into the internal conflict between tiles and plates. But then it creates the problem of minfig placement. I'm contantly bumping my build table, so I can almost never have tiled floors and minifigs.


I, too, like the contrast between plates and tiles. That's why, when I want to place minifigs, I use this piece:

Image

I use this building technique a lot in my Vignettes:

http://www.brickshelf.com/gallery/lordo ... rshop7.jpg

http://www.brickshelf.com/gallery/lordo ... oreek1.jpg

http://www.brickshelf.com/gallery/lordo ... ishin3.jpg

PostPosted: Fri Jan 28, 2005 3:09 pm
by forester3291
Well, I really like this MOC but as others have said. Thre really needs to be some life. Minifigs, aniamls, even some other things. It just needs life.

I like the red and white color scheme. It is simple put that's how most villages would look like right? :D

I must second what Nathan said. "Why the thin wall?" This could be becuase it's just a wall ment to keep people out and not to "defend" the village in any way. :D


OVerall a great looking Moc.

PostPosted: Fri Jan 28, 2005 4:00 pm
by Jojo
Hello!


Why the thin wall? Now, because it is a village, not a fortified town. You ought to be glad there is a wall at all :-)


Bye
Jojo

PostPosted: Fri Jan 28, 2005 5:51 pm
by The Brick Rat
A nice looking MOC. I really like the thin stone walls and wooden fence, but the large gatehouse seems out of place. Also, some great details, like the wagon, well, and good use of tiles for flooring. I especially like the blades of the windmill - gonna have to borrow those for mine.

Ken

PostPosted: Fri Jan 28, 2005 6:12 pm
by forester3291
Jojo wrote:Hello!


Why the thin wall? Now, because it is a village, not a fortified town. You ought to be glad there is a wall at all :-)


Bye
Jojo



Basically what I was thinking and said. Thanks for pointing it our further. :D

PostPosted: Fri Jan 28, 2005 8:50 pm
by Blueandwhite
Very nice... but where are the people? The villagers seem to have dissappeared! I really like the cart, but this village seems a bit... um.. empty? It almost feels as if the town was haunted. On that note, I feel that this scene would really look cool if the village was inhabited by nothing but Ghosts! Something about the scene just seems 'unnatural'.

Great stuff.

Village by marakoeschtra + lack of doors

PostPosted: Fri Jan 28, 2005 11:33 pm
by bannear
I like the idea of a walled village and this is a nice example - although somewhat underpopulated.
Perhaps it is a scene during a period when the plague was rampant and no one was outdoors ... (this idea came from the fact that my son was just singing "ring around the rosie" yesterday, which was originallly a song about the plague - pocket full of posie = plague spots).

I think using a thin wall would be realistic because of the lack of resources in a village. I would also think that the whole village might not have the same coloured building and rooves, depending on when they were built and by whom.

Anthony:
I have a lack of doors as well but do have an abundance of these :'Boat Base Bow Plate 6 x 7' (2625). http://www.peeron.com/inv/parts/2625?img=10640
If you turn them on their side and add 3 tiles as banding they can pass for a door behind the HP Door Frame: 40242
Use a Modified Plate, (2540) at the base for the door side of the hinge and 3 Plate 1 x 1 with Clip Vertical 4085 with 1x rounds in between as the frame , you can get a passable small door. you need to make the hinge solid in whatever is around the door but it works well. I would post pictures but my wife and son took the camera with them to Mexico - perhaps when they return. email me if this is unclear
I have yet to try this door behind a constructed doorway, but think it would do the job as well.
Cheers,
SirBert