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Colossal Castle Contest III

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Question RE: Castle room category

Postby Mr. Shiny & New » Sun Nov 06, 2005 7:27 pm

Can the castle room category contain some aspect of the castle's exterior, i.e. a balcony, or something like that? Or must this room be found entirely within a castle building?
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Postby architect » Sun Nov 06, 2005 7:58 pm

Ok, last question on the Castle room interior..

Can we use minifigs from themes such as KKII or Wolfpack in our creations?


Yes.

Can the castle room category contain some aspect of the castle's exterior


No.

Or must this room be found entirely within a castle building?


Yes.

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Postby Robin Hood » Sun Nov 06, 2005 9:09 pm

architect wrote:
Or must this room be found entirely within a castle building?


Yes.

Ben E.
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So does this mean we can't have windows?

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Postby architect » Sun Nov 06, 2005 9:52 pm

So does this mean we can't have windows?

Dan


You can have windows. But balconies, courtyards, etc would not be allowed.

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Postby Bruce N H » Mon Nov 07, 2005 11:00 am

Ristridin wrote:It is not totaly fair; When you have many bricks, you can build better castles than someone with less bricks.
Do you pay attention to that?


Ristridin,

One of the reasons for having a variety of categories is to accomodate both those builders with large collections and those with smaller collections. Only the "Castle" category is explicitly for those with large collections, while the "Castle Room Interior" and "Vehicles" categories will use a more limited number of bricks. Some of the other categories could go larger or smaller, but what we care about is cool building, not impressing us with the size of your brick pile.

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Postby Glencaer » Mon Nov 07, 2005 12:42 pm

Bruce N H wrote:
Ristridin wrote:It is not totaly fair; When you have many bricks, you can build better castles than someone with less bricks.
Do you pay attention to that?


Ristridin,

One of the reasons for having a variety of categories is to accomodate both those builders with large collections and those with smaller collections. Only the "Castle" category is explicitly for those with large collections, while the "Castle Room Interior" and "Vehicles" categories will use a more limited number of bricks. Some of the other categories could go larger or smaller, but what we care about is cool building, not impressing us with the size of your brick pile.

Bruce


Not to mention, that a totally sweet, but small, castle would be very impressive to see. It would certainly win against a large, but simple and unimpressive, castle.

For everyone: Remember that it is details and quality that counts, no matter how big or small you build.

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a temple of happiness. "
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Postby Loneranger » Mon Nov 07, 2005 3:02 pm

Not to mention, that a totally sweet, but small, castle would be very impressive to see. It would certainly win against a large, but simple and unimpressive, castle.

For everyone: Remember that it is details and quality that counts, no matter how big or small you build.

-Lenny


Couldn't have said it better myself, I've seen way too many (and probably built some) huge but very uninteresting castles. I mean, I've seen people with HUGE collections, but all there creations are just, there just not that great.

So don't worry about people like me with huge collections. Besides, the Admins are basically forcing us to use limited parts (Which is good!).

LR
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Postby Ristridin » Mon Nov 07, 2005 3:42 pm

Not to mention, that a totally sweet, but small, castle would be very impressive to see. It would certainly win against a large, but simple and unimpressive, castle.


Well I totally agree, its more about the creativity.
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Postby Norro » Mon Nov 07, 2005 5:08 pm

Ristridin wrote:It is not totaly fair; When you have many bricks, you can build better castles than someone with less bricks.
Do you pay attention to that?


JoJo is one of the best builders on the net and a lot of his best work is tiny! More bricks doesn't always increase the quality of the build, in fact I would say the two aren't even closely linked.

Telling someone they have to build to a restricting limit when they have an idea for say a castle is also a little unfair.

God Bless,

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Postby Ristridin » Mon Nov 07, 2005 7:10 pm

Ristridin wrote:
It is not totaly fair; When you have many bricks, you can build better castles than someone with less bricks.
Do you pay attention to that?


JoJo is one of the best builders on the net and a lot of his best work is tiny! More bricks doesn't always increase the quality of the build, in fact I would say the two aren't even closely linked.

Telling someone they have to build to a restricting limit when they have an idea for say a castle is also a little unfair.


I say
Well I totally agree, its more about the creativity.
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Postby Azaghal » Mon Nov 07, 2005 7:59 pm

Here's a question...for the Custom Castle Minifigure category, is it required that some aspect of it be customized (i.e. cutting, stickers, etc.), or is an original design using all stock pieces alright?

Here's another one: in the Castle Room, what limitations (if any) are there on secret passages, multiple levels and the like?
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Postby Snap Dracone » Mon Nov 07, 2005 9:54 pm

Posting this again as it was never answered:

A while ago (several months at least), I uploaded a teaser picture of a castle I had built to Brickshelf, just of a small and digitally-darkened portion of the MOC (so it didn't show much of it at all). I never posted this on CC or anywhere else, nor did I ever get around to uploading any other pictures, so would this MOC be allowed as an entry or not?


I'm planning to expand the MOC anyway for the contest, provided it's allowed.

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Postby architect » Mon Nov 07, 2005 11:09 pm

Here's a question...for the Custom Castle Minifigure category, is it required that some aspect of it be customized (i.e. cutting, stickers, etc.), or is an original design using all stock pieces alright?


You can use only stock pieces to make a unique figure or you can use customized pieces and stickers.

Here's another one: in the Castle Room, what limitations (if any) are there on secret passages, multiple levels and the like?


You can not have either of these. It is about one room, not multiple rooms or secret compartments. Those would be good things to include in the castle category if your castle opens up.

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Postby SavaTheAggie » Mon Nov 07, 2005 11:12 pm

architect wrote:
Here's another one: in the Castle Room, what limitations (if any) are there on secret passages, multiple levels and the like?


You can not have either of these. It is about one room, not multiple rooms or secret compartments. Those would be good things to include in the castle category if your castle opens up.


Another way of putting it - the room category focuses on furniture, room layout, and architectural details. It does not focus on room interractions (with other rooms) and moving parts.

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Postby jon_p » Tue Nov 08, 2005 4:16 pm

Ok, last question about Castle Room Interior before you get sick of me! :wink:

Is the room meant to be designed as a Castle room or can it be a Lego Castle room? ie, a certain faction based room.

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