doodstormer wrote:In my stories, magic's source, power, and element is determined by gems embedded in something the caster has, like a ruby in a sword pommel, or an emerald tipped staff, or a diamond necklace. here are just a few of the gems and their powers:
Amethyst: Healing, commonly used by clerics and priests.
Turqouise: Electricity, not recommended for Mermen.
Onyx: Dark, also drains energy from caster.
Sunstone: Greater fire, risks of suffering blindness or impaired vision after use.
It takes years of practice to be able to draw magic out of these stones. otherwise, they are used in jewellry.
Users browsing this forum: Bing [Bot] and 1 guest