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The Forestmen, Alignment.

Discussion of Castle Themed stories

Postby Tower of Iron Will » Sat Aug 18, 2007 7:54 pm

I have them, like all Castle sub themes(Lions,Falcons,Dragons, etc), as their own separate nation. When I started playing with Castle sets thats when I read LOTR for the first time(around twelve in 1980). So, natually I wanted someone to have a more elven backround. They are not 100% elven. In my world, there are very few humaniods of 100% elvenblood; there is a particular reason for it which would take some pages to explain, but for the most part they represent elvish ways(75 to 90% elven). They are friends to the Lions and thus value goodness and nature. They basically keep to themselves but will intervene to help those in need.
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Postby LORD DOOM » Tue Sep 04, 2007 8:08 am

Wow I'd almost completely forgotten about this thread since it got moved.

It was great reading all your input. The Forest Men are such a great theme and so adaptable to our individual Lego© worlds.

A lot of us share some great similarities in regards to how our Forest Men faction is aligned in our Lego© universe.

It's fun and inspiring to read all of your ideas. Thanks for the input guys.

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Re:

Postby The Wolfpack Boss » Mon Sep 24, 2007 12:30 pm

I tend to think of the Forestman as being the Errol Flynn "Adventures of Robin Hood" characters they resemble. However, the classic Forestmen have a kind of a uniform look that resembles "troopers" or "faceless legions" rather than characters. They're pretty generic.

Anyway, for me they can be adventurous swashbucklers hiding as fugitives from the law in the forests, or they can simply be civilians who work in the forests, like woodcutters and hunters. The only unifying theme I really have is that individual career as a "Robin Hood" style outlaw, a woodcutter or a huntsman aside ... all these guys are men of the forest, hence being grouped as "Forestmen".

They fill whatever role I need, like somebody else said, based on story and character, and whether I need outlaws, persecuted peasants who've fled into the forests for safety, or just normal hard-working people who live in the woods.

Over all though, I can say that they're good people. Desperate and uncouth sometimes, but good people. And yeah, I have an actual "Robin Hood" character (nameless at the moment). A dejected knight who's land was stripped by crooked marshalls of the crown.

Dark Forest naturally lends itself to "darker" motifs. These men either LITERALLY live in darker forests (evergreen forests higher in the mountains) or they live among the regular Forestmen, they just happen to be thieves and bandits.

Sometimes Dark Forest for me operates like a low-key criminal enterprise, a gang of thieves and miscreants who could give a bad name to the standard Forestmen. Sometimes they're just ... MORE Forestmen. But they're definately the lowlier, less cheerful bad eggs of the Forest dwellers.

(As for the Wolfpack ... thieves, cheats, killers-for-hire ... the Wolfpack to me is the organized crime of Castle. They're into extortion rackets, smuggling, raiding royal convoys and selling the swag, they'll do anything for their greed - even sneaking into heavily fortified keeps and castles to rob treasuries, and they're cunning and sneaky like the wolves they use as mascots.)
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Postby The_Fright_Knight » Tue Oct 02, 2007 11:01 pm

My forestmen are one of the poorer factions, so they live a simple life in the forests of their homeland. They're good guys.

The Dark Forest, to me, is a group of evil Forestmen exiled because of their war-mongering.

The Wolfpack... Rabble, bandits, but mostly good at heart.
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