As stated, which states are allied, which ones are enemies, if good and evil play in how so?
Here's how myn would look if all the existing factions of my world were present in a form of decent size:
Black Falcons (good) allied with: Black Knights/Monarchs (good)
Black Knights/Monarchs are also with the Dragon Masters (Neutral) because the man who overthrew Majisto is the Black Monarch's brother.
This Confederation is all under Lord Falcon, who answers only to the Over-Ones and the Council of Mages. This confederation is known as the Winged Federation.
of
All the Lion Knights(Good) are one kingdom, allied only with the Wood Lords (neutral/good), often at odds with the Winged Federation.
The Paladins (crownies) (good) are allied with the Winged Federation and the Templar, kinda the Templar's offensive branch
The Necromancer's forces (hive mind-evil) are close with the Orcs (evil), and the Marauders of Moor (evil)
The Council of Mages (Good) are allied with the Forestmen (Good), and the state of Yellowberg (classic)(neutral) all good and most neutral groups answer to the Council.
The Wolf-Pack (Evil) is like a mafia type group, serving no interests but their own
The Bull Barbarians (Evil) are a band of roving mercenaries, allied to whoever has the most cash.
UPDATE BEGINS:Templar (Good) a group of knights devoted to protecting the monotheistic religion (I created something about how this dimension they are in is another place created by the God of Christians and Jews, but I won't get into that) and the monks and temples
The Forester's Guild (good) a guild of lumberjacks, hunters, and explorers who have banded together
Wood Lords (neutral/Good) a village of brave, hardy frontiersmen, who are on the verge of unexplored lands, nestled away in the vale between the Marauder's Mountains and the Forsaken Forest, home of the demons, a place of strong necromantic power, supposedly the 7 hells are at the center, and this is the one place in that world where God will not go
Demons (EVIL) a force of the worst, most horrid beasts ever to walk the world, near largest populace of the 7 hells, second only to the un-repenting sinners, they seek to draw the whole world into the 7 hells, and will be a chief force of evil at the great battle upon the plains of Armageddon
Elves (good) A fair, long-lived race of warriors, white mages, and philosophers
Night Elves (good) Elves who were scarred but not made evil, by 5 millennia of enslavement to the demons, mainly black mages and poets:UPDATE ENDS.
There are various neutral, small hamlets.
That's just how alliances in one of my worlds plays out, what's it like in yours?
The other one is just Merry Old Legoland (everyone is good, except invading foreigners):
The BF and BK are allies
The Lions are lonely
All under the rule of Crownies
Bandits are Merry Folk who take care of the forest and rob evil, corrupt dukes
All the "Classic" (to me) Factions+ crownies (basically who I listed + generic knights+ crownies) are friends who only have minor, non-lethal conflicts.