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Re: lands of classic castle map making

Postby Teherean » Fri Feb 10, 2012 5:00 pm

mencot wrote:
Mark of Falworth wrote:I'm sure we will reach a decision on which map to use. Then to the lore contest!! :D

Oo the lore contest :woo: can`t wait there will surely be some very great stories :D


Just you wait... it's gonna be LEGEN.... wait for it.... DARY! :eyebrows:
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Re: lands of classic castle map making

Postby mencot » Fri Feb 10, 2012 5:01 pm

shmails wrote:Look what happens when you go away for a few days! I better get to work, expect something from me tomorrow.

Cool, blow us away :D
Teherean wrote:
mencot wrote:
Mark of Falworth wrote:I'm sure we will reach a decision on which map to use. Then to the lore contest!! :D

Oo the lore contest :woo: can`t wait there will surely be some very great stories


Just you wait... it's gonna be LEGEN.... wait for it.... DARY! :eyebrows:

I believe so 8)
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Re: lands of classic castle map making

Postby Mark of Falworth » Fri Feb 10, 2012 5:03 pm

Teherean wrote:
mencot wrote:
Mark of Falworth wrote:I'm sure we will reach a decision on which map to use. Then to the lore contest!! :D

Oo the lore contest :woo: can`t wait there will surely be some very great stories :D


Just you wait... it's gonna be LEGEN.... wait for it.... DARY! :eyebrows:

Hee Hee!!! this is awesome!! :D
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Re: lands of classic castle map making

Postby legokilt » Fri Feb 10, 2012 6:06 pm

My map for consideration. The three factions are the mountains, forests and swamp. Please let me know what you think.
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[url][/url]http://farm8.staticflickr.com/7009/6852458195_1eb31d9523_b.jpg
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Re: lands of classic castle map making

Postby Mark of Falworth » Fri Feb 10, 2012 6:23 pm

legokilt wrote:My map for consideration. The three factions are the mountains, forests and swamp. Please let me know what you think.
Image
[url][/url]http://farm8.staticflickr.com/7009/6852458195_1eb31d9523_b.jpg


Looks great from the forum! but link doesn't seem to work?

Try this http://farm8.staticflickr.com/7009/6852458195_1eb31d9523_b.jpg
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Re: lands of classic castle map making

Postby koffiemoc » Fri Feb 10, 2012 6:54 pm

nice map, good drawing. But what happend to the grasslands/red faction?
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Re: lands of classic castle map making

Postby legokilt » Fri Feb 10, 2012 7:11 pm

Koffiemoc,
I set it up so the woodland and grasslands are combines, as are the swamps, dark forest and island and then the mountains and frozen north. I thought we could only do three factions. If I misread it then I'll gladly adapt it to include the others.
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Re: lands of classic castle map making

Postby Aliencat » Fri Feb 10, 2012 11:10 pm

wobnam wrote:- 4 factions:
- - Blue: Snow/Mountains
- - Green: Forests/Foothills
- - Red: Grasslands/Desert
- - Gold: Outlaws/rebels. For this faction we need an island and a swampy valley/canyon.
- All factions should share a land border with at least one of the others.
- All factions should have access to the sea.
- Deadline: End of Saturday.
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Re: lands of classic castle map making

Postby legokilt » Sat Feb 11, 2012 12:59 am

Here is my newly updated map with four factions, Desert/ Grasslands, Snow/ Mountains, Swamps/ Dark Forest and Woodland/Meadows. Please let me know what you think.

http://farm8.staticflickr.com/7153/6854095089_1e61983a17.jpg

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Re: lands of classic castle map making

Postby shmails » Sat Feb 11, 2012 4:03 am

Here is the next version of my map, it is still a work in progress but I wanted to make sure I am going in the right direction:

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much, much larger version here:

http://www.flickr.com/photos/31157752@N04/6854718523/in/photostream

enjoy!
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Re: lands of classic castle map making

Postby AK_Brickster » Sat Feb 11, 2012 4:08 am

legokilt and shmails, both look like very usable entries. Thanks for your submissions! We've been having a lot of discussion among the "planning group", and we may tweak minor things like where borders are located once the draft is chosen. These two look like they're set up quite nicely :)
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Re: lands of classic castle map making

Postby wobnam » Sat Feb 11, 2012 6:35 am

Here's mine:
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This being a draft, I haven't added smaller elements like rivers, lakes etc. except for where they play a part in the faction terrain.

Blue (mountains) - mostly mountainous terrain, a bit of forest in the bay to the west.

Red (grasslands/desert) - fertile soil around the big river, otherwise grasslands and desert (the ///s). To the west is a large peninsula with a volcano.

Green (forest/foothills) - a large forest surrounding a giant lake, foothills to the east leading up to a rocky area towards the coast.

Gold, rebels/magic - an Island with varied terrain. I didn't include their mainland location, but it can be added various places.
Last edited by wobnam on Sat Feb 11, 2012 6:48 am, edited 1 time in total.
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Re: lands of classic castle map making

Postby mencot » Sat Feb 11, 2012 6:45 am

whoa some great entries have come over night. This awsome.
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Re: lands of classic castle map making

Postby Mark of Falworth » Sat Feb 11, 2012 2:03 pm

Great job, guys!! Lots to chose from now! :D
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Re: lands of classic castle map making

Postby shmails » Sat Feb 11, 2012 8:23 pm

I think this is close to being done. I may edit a few minor things, but I am happy with the basic look and feel:

Image

Image

much bigger versions here:
http://www.flickr.com/photos/31157752@N04/6858321901/in/photostream/
http://www.flickr.com/photos/31157752@N04/6858317827/in/photostream/
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