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Factions
Some faction details that might be good to keep in mind while evaluating entries:
BLUE
- Terrain: Mountainous/harsh/sub-arctic.
- Building style/materials: Small fortifications, stone.
- Natural resources: Stone, metal, fish.
- Economy: Mining, fishing.
- Army: Light infantry.
- Navy: Small vessels.
GREEN
- Terrain: Forest/foothills.
- Building style/materials: Medium sized castles, wood and stone.
- Natural resources: Wood, wildlife.
- Economy: Hunting.
- Army: Archers, light cavalry.
- Navy: Large ships.
RED
- Terrain: Grasslands/desert.
- Building style/materials: Large castles, sandstone.
- Natural resources: Fertile land (some areas).
- Economy: Livestock, horses, agriculture.
- Army: Heavy cavalry.
- Navy: Medium sized ships.
OUTLAWS / "GOLD"
- Terrain: The Outlaws can be found all over the world, but their main areas are a magic Isle and a swampy canyon.
- Building style/materials: Crude, varied.
- Natural resources: Varied.
- Economy: Theft, magic.
- Army: Footsoldiers, magic.
- Navy: Varied.
Entries:
Albatross_Viking:


mencot:


koffiemoc:


legokilt:

wobnam:

shmails:


Sir Zeppelin:
