Now then here are some general renders of stuff
a selection of helmets to be worn (and plate armour to be worn by minifigures) and hair. Obviously there'll be colour variation and things
a selection weapons to be wielded. Once again there'll obviously be variations in colour and loads of different shield designs. And possibly shiny weapons if I can wrangle it ingame
a selection of horses to be ridden.
Now for the most important bit: the minifgure, pictured here with the M&B skeleton. He is now totally rigged up (the cloak as well) and ready to go ingame. However as you can see, he doesn't fit the M&B skeleton. However, a new skeleton
shouldn't be needed. What I should be able to do is grab the root dummy (or bone 0 as M&B calls it) and shift the whole skeleton down, so his feet are on the ground. Unfortunately the
current brf edit can't do this. However it should be possible to do it in a future version. after which it's just a hard slog of fixing all the animations. Oh and me working out how to replace the body head and hand meshes entirely
![Razz :P](./images/smilies/icon_razz.gif)
Curse my lack of scripting.
On another note in the design, the legs meshes will go in boots slot. Heads, hands, torso and legs will be separate pieces, so you can customise your character as you would with real lego.
Anyway... still looking for any volunteers to help, even if it's only with ideas and names for companions.