Classic-Castle.com


The source for all your LEGO Castle needs!

CCRP Discussion Thread!

LEGO gaming, including group role playing games

Postby FishRfine » Sat Dec 22, 2007 5:38 pm

im sorry. destroy the army. can a mod kill them, and the megablocks(which were all going to die anyway, because they are EVIL) EDIT ME TO SOMETHING MORE BELIAVIBLE. mabye 1000 men?
User avatar
FishRfine
Freeman
 
Posts: 96
Joined: Mon Nov 26, 2007 9:43 pm
Location: VERY VERY CLOSE

Postby Black Ranger » Sat Dec 22, 2007 6:12 pm

FishRfine wrote:im sorry. destroy the army. can a mod kill them, and the megablocks(which were all going to die anyway, because they are EVIL) EDIT ME TO SOMETHING MORE BELIAVIBLE. mabye 1000 men?


500 is more reasonalbe. Most factions aren't geared for war yet (except the Soceror and Crowns and Vikings (who are always ready)) Keep armies small unless you recruit, which could take a long time (training and all that). Declaring war is more complicated then just saying: WAR!!! Allies of nations will get dragged in. Example: WWI: Austria-Hungarian Empire (Ally: Germany)declared war upon Serbia (ally: Russia) which then dragged in France and Briton, (allies of Russia) after the U-boat attack on the ship US enters the war. Japan (ally of US) attacks China and soon the entire world is in it. Declaring war is very slippery. Be careful who you call war on. And Megbloks are enemies of LEGO, no pulling them in. They live in another Universe. Let's keep this 'calm' war is coming too quickly, slow things down. Maybe a skirmish here or there but no full out war. Yet....
Image
You like to write stories? My forum: http://thewritersclub.forumotion.com/index.htm
User avatar
Black Ranger
Bailiff
 
Posts: 334
Joined: Wed Oct 24, 2007 11:27 pm

Postby Formendacil » Sun Dec 23, 2007 2:14 am

I've split the out-of-story posts from the Gaming Thread, and the posts remaining appear to be acceptable. It appears to me that you've managed to sort things out yourselves regarding the rest, so I will assume my services are not needed farther at the moment.

~Michael A. Joosten - Gaming Moderator~
Because everyone needs another LEGO blog to follow:
Grandfather's Tales
User avatar
Formendacil
Knight Templar
Knight Templar
 
Posts: 4189
Joined: Wed May 05, 2004 7:22 pm
Location: Framingham, MA

Postby FullNelson » Sun Dec 23, 2007 9:55 pm

I assume that the goblins and skellys are allies and the Dwarves and Crownys are to right

ps like my new sig suppose to be H3 sniper not really that good of a drawing
<iframe></iframe>
User avatar
FullNelson
Apprentice
 
Posts: 183
Joined: Wed Aug 08, 2007 2:20 pm
Location: My head is floating in a far off land alone. My body is unfortunately stuck on Earth.

Postby FullNelson » Wed Dec 26, 2007 8:55 pm

why isnt anyone posting anymore? :shock: :shock:
<iframe></iframe>
User avatar
FullNelson
Apprentice
 
Posts: 183
Joined: Wed Aug 08, 2007 2:20 pm
Location: My head is floating in a far off land alone. My body is unfortunately stuck on Earth.

Postby HeartOfDarkness » Wed Dec 26, 2007 8:59 pm

It's just a down time after the hyper first few days. In the old thread, we'd only get a couple of posts per week. However, they were usually longer, more thought out, more elaborate, and with better grammar. If you're still disconcerted, you can always write one yourself. :)
User avatar
HeartOfDarkness
Reeve
 
Posts: 478
Joined: Mon May 07, 2007 5:26 pm
Location: Fortress of Insufficient Light

Postby Formendacil » Fri Dec 28, 2007 9:03 pm

It's also Christmas... while not everyone has finicky internets like I seem to, you should remember that family get-togethers, new presents (LEGO!), etc. do tend to take up one's time.
Because everyone needs another LEGO blog to follow:
Grandfather's Tales
User avatar
Formendacil
Knight Templar
Knight Templar
 
Posts: 4189
Joined: Wed May 05, 2004 7:22 pm
Location: Framingham, MA

Postby Sir_Brick » Sun Dec 30, 2007 3:15 am

What's the distance from one square to another? For example is the beginning of B-5 to the beginning of C-5 10 miles?
User avatar
Sir_Brick
Freeman
 
Posts: 79
Joined: Thu Apr 05, 2007 12:13 am
Location: Wequinox, Snorkonia

Postby Lamanda2 » Sun Dec 30, 2007 3:42 am

*waves*

Hello folks, :)

I haven't been around these parts quite that much as of late, and have been skipping out on reading up on the gaming forum completely when I actually do get around to stopping by.

..Anywho, what I'm getting at is this- I have a (Probably stupid) question:

Did another new Roleplay start up since I've been away? I was going to post some, since I haven't in a while, but the old thread seems to be dead, am I wrong?

Thanks!

~Amanda
User avatar
Lamanda2
Merchant
 
Posts: 1218
Joined: Sun Feb 26, 2006 3:05 am
Location: US of A

Postby Matt BeDar » Sun Dec 30, 2007 4:59 am

Lamanda2, you hit the the nail on the head. We decided to scrap the old RPG since it was drifting to far from what makes it unique, Lego! So we started up a new RPG using a map made by Formendacil. The new RPG uses official Lego castle factions, from the Classic Castle factions, all the way up to the new Castle 07 factions.

You're more than welcome to start up on this new RPG! Just read the Entry thread to see the rules for characters.

P.S. No elves, Knights of the Hippo Land, or anything ridiculous please. Official factions only. That includes dwarves and the new troll/orc/goblin, uh :? , thingies.
Dwarves shall conquer all!!!
Image
User avatar
Matt BeDar
Archer
 
Posts: 364
Joined: Fri Feb 02, 2007 8:21 pm
Location: Leading an army of skilled warriors into battle

Postby FullNelson » Sun Dec 30, 2007 1:14 pm

one of my posts dissapered in the game topic :shock:
what should I do retype it
<iframe></iframe>
User avatar
FullNelson
Apprentice
 
Posts: 183
Joined: Wed Aug 08, 2007 2:20 pm
Location: My head is floating in a far off land alone. My body is unfortunately stuck on Earth.

Postby Matt BeDar » Sun Dec 30, 2007 7:23 pm

Does anyone think that the Classic islands should be a series of small duchies, with complicated alliances and all? I think this makes sense since the Classic Castle line had a couple of different factions.
Dwarves shall conquer all!!!
Image
User avatar
Matt BeDar
Archer
 
Posts: 364
Joined: Fri Feb 02, 2007 8:21 pm
Location: Leading an army of skilled warriors into battle

Postby Sir_Brick » Sun Dec 30, 2007 7:28 pm

That'd be interesting. Plus it would allow a lot of opportunities for interaction. Someone might be hired to kill someone and someone else was hired to protect them therefore causing a clash between players.
User avatar
Sir_Brick
Freeman
 
Posts: 79
Joined: Thu Apr 05, 2007 12:13 am
Location: Wequinox, Snorkonia

Postby Matt BeDar » Sun Dec 30, 2007 7:39 pm

I think that I'll make a Classic Duke or Baron as well as his two closest advisors. That way, a small conflict can be started and I can vent my creativity in getting it started!

Edit: What would you guys call the Classic knights whose heraldry is the shield with a light blue background, the inner left half is red and the inner right half is white? What would you call those guys?

Oh, I just realized that the shield I'm talking about is on the front page of the website!
Dwarves shall conquer all!!!
Image
User avatar
Matt BeDar
Archer
 
Posts: 364
Joined: Fri Feb 02, 2007 8:21 pm
Location: Leading an army of skilled warriors into battle

Postby ZIGGY! » Sun Dec 30, 2007 11:17 pm

FullNelson wrote:one of my posts dissapered in the game topic :shock:
what should I do retype it


Well, retype it. A smart idea for rpgs is to write in MS word first, then post it, this way you have an easy spelling/grammar check and a backup!

~Ziggy, who hasn't been around for ages...
I've been let back on, zip-adee-doo-dah!
User avatar
ZIGGY!
Squire
 
Posts: 602
Joined: Sun Feb 26, 2006 10:12 pm
Location: Brooklyn, NY

PreviousNext

Return to Roleplay and LEGO gaming

Who is online

Users browsing this forum: Troy and 2 guests