Bentoft wrote:You can now both update and delete your builds on
Thomas Arrowford wrote:Are the factions from new castle sets coming out this year going to be allocated to a particular faction by the King's Council?
Caelan wrote:May I make a suggestion to the 4 FOs? How about taking the "bad guys" from the new sets and keeping them together as a non-role-playing faction from an unmapped part of the world? They could be used as an invasion force when you want to provide some conflict without upsetting the balance of power between the role-playing factions. Additionally, they could be a destablizing force as well, making for some interesting dynamics with improper treaties with one faction over another, etc. They could easily be kept distinct from the Outlaws, who just want to live unfettered in chaos and profit, by making them unified in organized aggression such as the Assyrian, Roman, or Ottoman Empires. I think this is an idea worth discussing.
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