by SSchmidt » Fri Feb 28, 2014 10:36 pm
I think we've learned a lot here.
1.) People may roleplay and say they want the queen gone, but are really satisfied with the story.
2.) I think this is directly correlated to some of the responses given, that want events to have a lasting impact in Roawia (as they would in a real world setting).
3.) People may complain and moan about the story from time to time, but ultimately, they find enjoyment in the freedom of building anything with the restriction of tampering with the global storyline.
4.) Deep down, the LCC community really enjoys plot twists (For example, a great plot twist would be the Areani actually work for Galainir and killed the king themselves to start the war. Another plot twist would be Chartres retrieves the true sword of Karlamac, but then becomes corrupted himself, or retrieves it and becomes King while banishing Galainir to the Outlaw Isles making her their "leader").
But enough with that. Great survey Andhe, so glad you made it.
This furthers my thoughts that the LCC is a giant "sandbox." The sand only goes for so long, and you can't play with the sand outside of the sandbox. However inside, you can build and play and do whatever you'd like. In otherwords, the boundariers are small and out of the way in the LCC and give us the freedom to build and play within it. I think this is such a big draw to the community.
PSN: SSchmidt-

