by The Green Knight » Tue May 03, 2005 9:06 pm
Wow that Brickquest looks pretty cool. Like a simplified D&D. Hmmm I guess if you’re looking for a really simple game you could try the one me and my brothers play now and then.
It’s like this:
First you get a map. Any map will do. Ours was 64 x 96 (for a four person game, roughly 13 x 24 for each player) with ruins, meadows, desert type lands, two tree monsters, a river,(with a bridge and a raft) a snake pit, two fountains(or springs) and a mountain with a cave.
Each team consists of five lego men, four soldiers and a captain. They each get three hit points,(plus one if they’re wearing armor. Outward –like euro and ninja armor- or just painted on the torso it makes no difference) except for the captain, who gets one extra point). A helmet would give you plus one to your defense rolls on melee attacks and a shield would give you plus one defense roll against archers.
Weapons available are:
Mace (negates the helmet bonus)
Spear or pike (plus one attack roll against mounts and riders)
Axe (the only weapon that can damage tree monsters or chop down trees)
Bow (no hitpoint loss on a missed attack –see below-)
Sword (plus one attack roll against animals and monsters)
Great, now that you’ve got your group assembled, place them anywhere on the map and move to step two.
Step two, “The Sprinkling”
Believe it or not the object of the game is to get the most gold. And the sprinkling is when all the gold pieces (we used rubber bb’s in our game) are sprinkled all over the map. Now all you have to do is get your men to collect the most gold pieces before the other teams do.
But wait, there’s a catch. When your soldier picks a gold piece he automatically triggers one of the cards. There’s one card for every piece of gold on the map. And the number of cards(and gold pieces) depends on the number of monsters you have…
Monsters: The original monsters for our games were pretty standard.
The Big Mole
The Big Boar
The Sea Dragon
The Troll
The Great Dragon
The Wolf
The Panther
The Natives
In addition to four trap cards
Don’t worry, there were good cards too. Ones that gave you extra gold, the gold sword card and the gold helmet, the fruit, the bunnies and the monkey,(if you killed them they gave you extra hitpoints), and the war elephant.
And there were more rules like the simultaneous attacking and healing springs, but you know what… I’m beginning to think this might be too complicated after all. Well if you need another game I can send you the rules but you probably wont need it. Not that I’d be able to construct a set understandable rules right off the bat. Hmm Maybe something I ought work on.
Let us stop for a moment and ponder the signiture...
Ok, enough of that!