A council is called.
Posted: Sun Jul 23, 2006 4:45 pm
It was a hot summer night in the land of the Forestmen. Despite the heat, there was much activity in the grand capitol city of Delvarden Gard. Their movements were slowed, however, their shapes blurred and indistinct. Through the slews, flatboats rocked as men poled their passengers through the forest city and to the great stone keep of Drullen Bell. Flickering torches lit they way as robed figures prosessed to the council chamber. Representatives from every nation -- even a lone Viking jarl -- entered and sat on the cool circular benches. When all had been seated, a lone figure at the podium stood. His garb was simple: greens and browns. A chain hung from his neck, and a medallian hung from the chain. Embossed was a solitary elk head. The man was old, and he moved not with grace but authority. His eyes passed over the crowd, and he smiled as his recognised many familar faces. The man raised him hands, and perfromed a simple jesture: the Sign of the Elk. This man was Lord Bjarn. He was the leader of the Forestmen, and a well-respected man in Dametreos. Bjarn had organised this meeting for one reason and one reason only.
"Greetings, one and all." Bjarn boomed, "We have come here to discuss something of vital importance to us all."
Greetings, Roleplayers!
Well, I've delayed long enough. I think it's pretty safe to say that our beloved Dametreos is dead, at least roleplaying wise. I think we simply sucked up all the creativity that was in this facinating world. This isn't a bad thing. Our poor, abuse characters can finally get some rest and live happily ever after. But where does that leave us? I know many of you are still eager to roleplay. So I have a proposal for you. We start a new roleplay. New world, new time, new rules, new character, new everything. A clean slate. Here are the basics I thought up so far:
When I mean clean slate, I mean clean slate. This new fantasy land will have nothing to do with Dametreos. There will be no crossovers. No cameo appearances. Nada. This world is not connect to Dametreos, Ikros or any other world. It is alone.
That said, this world will be a lot more flexible that Dametreos was. This world is virgin. There are no preestablished factions. The map is blank. There is no backhistory to memorise. There is no "Mana" magic, "Megabloks" magic or any other predefined magic. There are no predefined countries, no borders.
This is where we roleplayers drop in. When you sign up, you can put your character whereever you want on the blank map. And you can start creating. Towns, nations, magic, continents, islands, whatever. You can ever start your character as a pilgrim, on a boat, arriving in this new land for the first time.
Dametreos was structured. This land is not. Wars will happen. But keep in mind that this world is so large, so unexplored, that world wars simply cannot happen. If you don't like war in your area, move away or do something to stop it.
This land has no name as yet. Along with your other thoughts and comments, feel free to suggest names.
Let the discussion begin!
"Greetings, one and all." Bjarn boomed, "We have come here to discuss something of vital importance to us all."
Greetings, Roleplayers!
Well, I've delayed long enough. I think it's pretty safe to say that our beloved Dametreos is dead, at least roleplaying wise. I think we simply sucked up all the creativity that was in this facinating world. This isn't a bad thing. Our poor, abuse characters can finally get some rest and live happily ever after. But where does that leave us? I know many of you are still eager to roleplay. So I have a proposal for you. We start a new roleplay. New world, new time, new rules, new character, new everything. A clean slate. Here are the basics I thought up so far:
When I mean clean slate, I mean clean slate. This new fantasy land will have nothing to do with Dametreos. There will be no crossovers. No cameo appearances. Nada. This world is not connect to Dametreos, Ikros or any other world. It is alone.
That said, this world will be a lot more flexible that Dametreos was. This world is virgin. There are no preestablished factions. The map is blank. There is no backhistory to memorise. There is no "Mana" magic, "Megabloks" magic or any other predefined magic. There are no predefined countries, no borders.
This is where we roleplayers drop in. When you sign up, you can put your character whereever you want on the blank map. And you can start creating. Towns, nations, magic, continents, islands, whatever. You can ever start your character as a pilgrim, on a boat, arriving in this new land for the first time.
Dametreos was structured. This land is not. Wars will happen. But keep in mind that this world is so large, so unexplored, that world wars simply cannot happen. If you don't like war in your area, move away or do something to stop it.
This land has no name as yet. Along with your other thoughts and comments, feel free to suggest names.
Let the discussion begin!