My first brikwar

LEGO gaming, including group role playing games
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Blue Head
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My first brikwar

Post by Blue Head »

After much inspiration from people like fryslayer and others who have made brikwars, I built my own. It is mainly a face off between a mage and the Dragon Masters. In it are a few misspelled words like on one it says not when it means now . So please forgive me. And here i present my first photoed brikwar.
http://www.brickshelf.com/cgi-bin/gallery.cgi?f=259573
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Fry_slayer
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Post by Fry_slayer »

:shock:

Four forces, Yoda carrying ladder and cow people oh my.

:lol:


Questions:
1) How many players did you have?

2) That is a lot of arrows shown, was it just lucky so many are killed by range attacks?

3) What would you do to spice up future games?
[url=http://www.brickshelf.com/cgi-bin/gallery.cgi?m=Fryslayer]Brickshelf[/url] | [url=http://brickgamers.blogspot.com/]BrickGamers[/url]
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Blue Head
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Post by Blue Head »

Fry_slayer wrote::shock:

Four forces, Yoda carrying ladder and cow people oh my.

:lol:


Questions:
1) How many players did you have?

2) That is a lot of arrows shown, was it just lucky so many are killed by range attacks?

3) What would you do to spice up future games?
1)2 players- one controled the evil side, the other the good side.

2)Well, I think I just drew a lot of arrows, which was another mistake in my part.

3)Still working on that, what spice can I add?

PS. Yoda is supposed to be a goblinish creature but I didn't have a gobliny body for him.
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Fry_slayer
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Post by Fry_slayer »

Well you could try some elevated landscapes and props which can be used as cover for advancing troops, it can greatly enhance the interesting features in a game.

For example:
http://www.brickshelf.com/cgi-bin/gallery.cgi?i=700793

Ofcourse not everyone have that much of bricks so you could try my poor man version, using boxes
http://www.brickshelf.com/gallery/Frysl ... 05-084.jpg



Also slowly add up the number of troops involved until you get a nice gaming experience/time used ratio. You might also want to consider using point system or a simple rationing of melee to ranged troops at 2:1 or else so much arrows will be flying no body would want to come out from cover :lol:
[url=http://www.brickshelf.com/cgi-bin/gallery.cgi?m=Fryslayer]Brickshelf[/url] | [url=http://brickgamers.blogspot.com/]BrickGamers[/url]
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Blue Head
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Post by Blue Head »

I was thinking of using boxes, but I couldn't find any that weren't being used for something else. The follage thing I agree with, both of us complietly forgot about the trees, and then remembered them half way through the game, so it was a little late. Oh well, thanks for the tips.
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Post by Patron of the lego »

Fantastic laughs I bet the king didn't even break a sweat...
to the ramparts!
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Fry_slayer
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Post by Fry_slayer »

Patron of the lego wrote:Fantastic laughs I bet the king didn't even break a sweat...
:lol:
Image

Cant help it....
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Sir Lancelot
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Post by Sir Lancelot »

Fry_slayer wrote: Image
Cant help it....
Lol :lol:

- Sir Lancelot

P.S. I like the battle. Too bad the good guys lost all their men (except the king and the commander)
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