Giorgio Chronas wrote:Thanks to the Admin for changing Gork to Giorgio Chronas.
You are welcome.
Since I was new within this contest I would like to understand it a bit better, just in case I join again this year, so here are two questions to the Admins:
1. I was not sure if we would have been allowed to use in all categories pieces from Brickforge. Example the animals in the farm category or a bow in a history entry...
We did not disqualify entries with custom elements in categories other than Medieval Farm. In most cases, their use was only a minor part of the moc and would not have affected the score. That being said, entrants should follow the rules and not use custom elements in other categories.
2. It seems that the general idea and the looks of a Moc are most important. Example the Miller's Nightmare has a fantastic look and is very original in the idea. The question to me is, does playability play a role and if yes, how do you define playability. To me playability would be opening up hatches and walls and getting into the Moc. A very good example for such playability would be Stone Goblins "Gold mine".
Playability does play a role in grading. If I were a minifig, would the space be interesting? Opening mocs with moving functions certainly help an entry. But they are not the only things we are looking for.
Stone Goblin wrote:Wow! My brother(Peppermint Pig) and I won. There were so many great entries I thought we might of been short in the scoring.
Can we combine shipping costs?
DARKspawn wrote:Speaking about curiosity & coming out of nowhere, does anyone know what this year's "Mystery Prize" is? I wouldn't be concerned, except that it appears I have won it.... whatever it is....
I sent you a pm with the list of donated elements in your prize.