I'd like to add a little bit in here about what an Ambassador must think about, partly in response to the "pitchfork" example...not that I'm trying to single you out, I apologize if it comes across that way! I'd love to see pitchforks made again, and see no reason we can't have them...the turkey is back, after all!
Communication to the company of what we, the AFOL's (and TFOL's!) want is, of course, a portion of what goes on in LEGO Ambassadors. But many of the ideas we'd like to see aren't practical for the company, and we forget that LEGO is still a childrens toy and rely on that to make money. Over the last 2 years as Ambassador (and even longer before that!) I have learned an incredible amount about the processes taken to make an idea into reality and all the steps it takes. The complexity of this is huge, and it brings all sorts of considerations as to why an idea is or isn't a good one.
For me, I think it's important to consider not only what we (FOL's) want, but also what will be useful to the company. If something doesn't benefit the LEGO Company, it likely won't benefit us in the long run either.
All that said, C-C is a wealth of great people and there's more of you than I could possibly name which would make great Ambassadors.
LEGO Ambassador, Cycles 5 & 6.