Storm wrote:If the Forestmen return, who will be their counter? In the '07 line, we had Crownies and Skeletons, Dwarves and Trolls. There should be some kind of opponent for the Forestmen, IMHO.
dyntar wrote:
I figure next year that if they introduce a 3rd faction it wouldn't be elves or forestmen they mainly wear browns or green and that seems to be the dragon factions colours. If Lego had planned to introduce a mainly green themed faction in the second year they wouldn't have chosen green as a main faction colour...
Storm wrote:dyntar wrote:
I figure next year that if they introduce a 3rd faction it wouldn't be elves or forestmen they mainly wear browns or green and that seems to be the dragon factions colours. If Lego had planned to introduce a mainly green themed faction in the second year they wouldn't have chosen green as a main faction colour...
What about purple? There's practically no purple factions in Castle, and I think it deserves a chance.

elondisc wrote:ZOMBIES! that would be baller. zombies trying to berak into a castle. that would be very hard. but also difficult to kill them since there are no guns to shoot them in the head from far away.
elondisc wrote:ZOMBIES! that would be baller. zombies trying to berak into a castle. that would be very hard. but also difficult to kill them since there are no guns to shoot them in the head from far away.

Formendacil wrote:Much as I would love to see a Forestman Return, I think there would be a colour clash between the predominantly green Forestmen and the the predominantly dark green Dragon Knights. This is not insurmountable, however, but one of a few things would have to happen.
1.) The first possibility is that the Forestmen become aligned with the Dragon Knights, just like the Dwarfs were aligned with the Crown Knights. This would be really cool--I would love to see some dark green-dominant Forestmen/rogues. Of course, they wouldn't really be Robin Hood types, in this case, because of the alignment with a "bad guy" faction. I know, I know--the Dragon Knights aren't necessarily bad--however, they ARE the darker coloured of the two factions and portrayed as the attackers. In any case, the Forestmen would be an aligned faction, rather than neutral. Still, even if they weren't "real" Forestmen, they would look quite cool.
2.) Secondly, it is possible that the "Forestmen" would see a colour shift away from green to brown-dominant, reminiscent of the Dark Forest, or even the Wolfpack. While I think this could work and still leave the Forestmen with a neutral alignment and a clear Robin Hood imagery, it would have to be done right. The problem, I think, is that it might make it more difficult for Lego to introduce a fourth, balancing, faction.
3.) The third possibility, as I see it, would be for Lego to release a foresters/rogues "good guy" faction, with a bad guy opposite. This could be really interesting, because it could neatly parallel the Forestmen/Wolfpack difference of the early 1990s. However, I think that the "good guys" would have to be quite different from their Robin Hood-esque predecessors. Again, this is not a bad thing. However, I think we would get a very different (and more interesting, depending on how you look at it) colour scheme than the classic "lincoln green." You might get the "good guy" Grey/Brown rogues and the "bad guy" Black/Green? rogues. Personally, I would love to see Year 2 of Kingdoms as the "rogues" year: the figs usable for civilians would be many.
Actually, I'd love to see any of these options, which *I* think are the main ones available if Lego chooses to go in a Forestman-like direction in the Second Wave. It is, of course, quite possible that they would go in some other direction (Blue Eagle and Grey Wolf factions--nostalgic of Black Falcons and Wolfpack and using colour schemes not utilised in Kingdoms)...
(From an internet source). The remainder of the line could be simple, a farm and maybe an inn or small market setting (although I realize even a smaller market is unlikely due to the already released market), something that a kid could connect to a 32x32 plate and make a whole society. Enough drama for the kids could be created with bandits (forestmen) or one of the preexisting knight factions.DerBum wrote:I would still like to see a faction based on either a Scottish Highland-esque society or a similar Clan type faction.
Believe it or not, I picture a purple and yellow faction appearing in the 2011 line up, if there is one.
Maybe a ram as their coat of arms? Eagle? Owl? An owl would be interesting for sure.

DerBum wrote:I would still like to see a faction based on either a Scottish Highland-esque society or a similar Clan type faction. This would provide both civilians and warriors as TLC could simply provide swords, pitch forks, and bucklers (targes) to arm the civilain population of a village type setting. There could be a main keep or fortified home like:(From an internet source). The remainder of the line could be simple, a farm and maybe an inn or small market setting (although I realize even a smaller market is unlikely due to the already released market), something that a kid could connect to a 32x32 plate and make a whole society. Enough drama for the kids could be created with bandits (forestmen) or one of the preexisting knight factions.
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