Classic-Castle.com


The source for all your LEGO Castle needs!

BrickCon 2012 Collaborative Project: Age of Empires II

Discussion and planning of large-scale Castle Themed displays and events

BrickCon 2012 Collaborative Project: Age of Empires II

Postby Fraslund » Fri Oct 07, 2011 12:05 am

I had an idea I wanted to run by you guys for next year. I was thinking of doing an Age of Empires 2 Moc, but then thought that would be an excellent project for a collaborative effort! For instance, smaller buildings like the Granary, Mill, Mining, Lumber yard could all be done on 32x32 baseplates, while the larger buildings like barracks, stable, town center could all be done on 48x48 plates. Also we could have a couple AoE2 castles in there as well.

Any Interest?
User avatar
Fraslund
Robin Goodfellow
 
Posts: 336
Joined: Tue Oct 05, 2010 9:54 pm
Location: Edmonds, Wa

Re: Idea for Collaborative Project: Brickcon 2012

Postby JoshWedin » Fri Oct 07, 2011 2:40 am

Wow, planning for next year already? You are on fire, David! ;)

This is a cool idea. I'd be interested.

Josh
AFOL and his money are easily parted.

Image The Brothers Brick
User avatar
JoshWedin
Chevalier de Chèvre
Chevalier de Chèvre
 
Posts: 5642
Joined: Sun Nov 09, 2003 2:35 pm
Location: Pondering what you are pondering

Re: Idea for Collaborative Project: Brickcon 2012

Postby Fraslund » Fri Oct 07, 2011 5:27 am

Awesome! I know its REALLY early, but this has the potential to be serously epic. Especially if we get enough participation to get two civs going at it.
User avatar
Fraslund
Robin Goodfellow
 
Posts: 336
Joined: Tue Oct 05, 2010 9:54 pm
Location: Edmonds, Wa

Re: Idea for Collaborative Project: Brickcon 2012

Postby SEdmison » Fri Oct 07, 2011 7:28 am

Yeah, I actually started planning my little blacksmith MOC after BrickCon 2010; it's never too early to start planning.

Since the Age of Empires games are among my all-time favorites (and I'm a Microsoft guy to boot), count me in.
All things in moderation, particularly moderators.

Flickr: http://www.flickr.com/photos/sedmison/
User avatar
SEdmison
Laborer
 
Posts: 121
Joined: Tue Sep 06, 2011 8:16 am
Location: Redmond, WA

Re: Idea for Collaborative Project: Brickcon 2012

Postby Aliencat » Fri Oct 07, 2011 10:07 am

Another Age of Empires fan reporting for duty!
I really like the idea of having two different civs, at conflict with eachother.
Between plotting to kill you all and chasing balls of yarn, I also build MOCs

Image
User avatar
Aliencat
Josh's Minion
 
Posts: 2171
Joined: Wed Jun 20, 2007 3:21 pm
Location: Malé, Maldives

Re: Idea for Collaborative Project: Brickcon 2012

Postby theboywarrior » Fri Oct 07, 2011 11:23 am

Aliencat wrote:Another Age of Empires fan reporting for duty!
I really like the idea of having two different civs, at conflict with eachother.

Maybe they could simply be the Lions and Dragons?
Some folk we never forget
Some kind we never forgive
Haven’t seen the back of us yet
We’ll fight as long as we live

Image
User avatar
theboywarrior
Steward
 
Posts: 588
Joined: Wed Jan 19, 2011 12:02 am
Location: Trenzalore. Help.

Re: Idea for Collaborative Project: Brickcon 2012

Postby JoshWedin » Fri Oct 07, 2011 4:48 pm

theboywarrior wrote:
Aliencat wrote:Another Age of Empires fan reporting for duty!
I really like the idea of having two different civs, at conflict with eachother.

Maybe they could simply be the Lions and Dragons?


Then it wouldn't be Age of Empires II layout but a Kingdoms one, right? ;)

Josh
AFOL and his money are easily parted.

Image The Brothers Brick
User avatar
JoshWedin
Chevalier de Chèvre
Chevalier de Chèvre
 
Posts: 5642
Joined: Sun Nov 09, 2003 2:35 pm
Location: Pondering what you are pondering

Re: Idea for Collaborative Project: Brickcon 2012

Postby Fraslund » Fri Oct 07, 2011 4:52 pm

JoshWedin wrote:
theboywarrior wrote:
Aliencat wrote:Another Age of Empires fan reporting for duty!
I really like the idea of having two different civs, at conflict with eachother.

Maybe they could simply be the Lions and Dragons?


Then it wouldn't be Age of Empires II layout but a Kingdoms one, right? ;)

Josh


I am loving this already! Its funny actually me and my buddy always played together and I was Green and he was red.

I have 4 Battle packs of each faction ready to go for something like this. That was be great if we had enough to have two civs going at it. Could add some in flame towers/town centers. Good times!

I can already invision the woodchoppers gathering wood lol.
User avatar
Fraslund
Robin Goodfellow
 
Posts: 336
Joined: Tue Oct 05, 2010 9:54 pm
Location: Edmonds, Wa

Re: Idea for Collaborative Project: Brickcon 2012

Postby AK_Brickster » Fri Oct 07, 2011 5:28 pm

David, you da' man!

I looooved AoE when I was younger, especially AoE - Age of Kings. I'm in for sure!
I think if we were going to do it, we should pick two civs that have a distinctively different looks to them. Something like Teutons (one of my personal favorites, only because the knights were tanks. I always played them as green) and the Saraceans or Byzantines. (unique units and architecture, good as red).

This is going to be epic... :mrgreen:

EDIT:

Here is a pic that shows a bunch of the Teuton structures...
https://www.microsoft.com/Games/age2/img/ss_b_teutons_3_castle.jpg

I'm thinking we should replicate the buildings as much as possible to make it regognizable.
Image Image
Plastics make it possible! (BrickLink) - - - My Flickr Stream
Courage, Honor, Loyalty! For Garheim!
User avatar
AK_Brickster
Visconte des Paysans de Gong
 
Posts: 3214
Joined: Wed Jun 22, 2011 5:02 pm
Location: Mushing through the Great Driftplains of Garheim

Re: Idea for Collaborative Project: Brickcon 2012

Postby Fraslund » Fri Oct 07, 2011 6:08 pm

I agree! I always played the Teutons as well and played them as green. When the game first came out the range on their castle/towers was godly.

Saraceans/Byzantines would be a great rival, their architecture was very different but still amazing. I would definetly want to make the structures as true to the game as possible.

http://www.microsoft.com/Games/age2/img ... perial.jpg
User avatar
Fraslund
Robin Goodfellow
 
Posts: 336
Joined: Tue Oct 05, 2010 9:54 pm
Location: Edmonds, Wa

Re: Idea for Collaborative Project: Brickcon 2012

Postby theboywarrior » Fri Oct 07, 2011 6:09 pm

JoshWedin wrote:
theboywarrior wrote:
Aliencat wrote:Another Age of Empires fan reporting for duty!
I really like the idea of having two different civs, at conflict with eachother.

Maybe they could simply be the Lions and Dragons?


Then it wouldn't be Age of Empires II layout but a Kingdoms one, right? ;)

Josh


:raiseone: Well of course, but as far as I've seen, not many factions correspond to civilizations (although I have seen very little compared to some of you).
Some folk we never forget
Some kind we never forgive
Haven’t seen the back of us yet
We’ll fight as long as we live

Image
User avatar
theboywarrior
Steward
 
Posts: 588
Joined: Wed Jan 19, 2011 12:02 am
Location: Trenzalore. Help.

Re: Idea for Collaborative Project: Brickcon 2012

Postby CastleLord » Fri Oct 07, 2011 6:43 pm

I know i won't participate. (I live in Norway) But my tip would be to conisder what age in the game it should be set to. Dark age, Feudal age Castle age and lastly Imperial age. and i say this because the building change between the ages some more than others. One thing that would be cool is if let's say the two factions were at different ages. like say the saracens being in the Imperial age and the Teutons being in the castle age.
It's just a thought from a long time AOE2 player.

CastleLord.
CastleLord. The Lord of the castle.
TFOL and computer nerd. I do as I please and live life to the fullest!
Please visit:
and My Flickr
User avatar
CastleLord
Reeve
 
Posts: 489
Joined: Fri Aug 08, 2008 12:06 pm
Location: Sitting in CC chat and speaking with someone...

Re: Idea for Collaborative Project: Brickcon 2012

Postby AK_Brickster » Fri Oct 07, 2011 6:50 pm

CastleLord wrote:I know i won't participate. (I live in Norway) But my tip would be to conisder what age in the game it should be set to. Dark age, Feudal age Castle age and lastly Imperial age. and i say this because the building change between the ages some more than others. One thing that would be cool is if let's say the two factions were at different ages. like say the saracens being in the Imperial age and the Teutons being in the castle age.
It's just a thought from a long time AOE2 player.

CastleLord.
I was thinking the exact same thing. Man, I'm practically giddy about this already.

@ Theboywarrior,

Yes, it would be a little tricky, but if we could stick to making the units true to the game, I think we can pull it off. If we go Saracen/Byzantine, we're going to need someone with a LOT of camels. Also, some of the new BrickArms prototypes that premiered at the Con might be useful in arming the different soldier types. I'm already envisioning what the Teutonic Knights will look like. I'll try to put some units together this weekend.

Also, how cool would it be to have one of the civs building a "wonder"?! With a whole bunch of laborers lined up around it working away!
Image Image
Plastics make it possible! (BrickLink) - - - My Flickr Stream
Courage, Honor, Loyalty! For Garheim!
User avatar
AK_Brickster
Visconte des Paysans de Gong
 
Posts: 3214
Joined: Wed Jun 22, 2011 5:02 pm
Location: Mushing through the Great Driftplains of Garheim

Re: Idea for Collaborative Project: Brickcon 2012

Postby CastleLord » Fri Oct 07, 2011 7:04 pm

AK_Brickster wrote:
CastleLord wrote:I know i won't participate. (I live in Norway) But my tip would be to conisder what age in the game it should be set to. Dark age, Feudal age Castle age and lastly Imperial age. and i say this because the building change between the ages some more than others. One thing that would be cool is if let's say the two factions were at different ages. like say the saracens being in the Imperial age and the Teutons being in the castle age.
It's just a thought from a long time AOE2 player.

CastleLord.
I was thinking the exact same thing. Man, I'm practically giddy about this already.

@ Theboywarrior,

Yes, it would be a little tricky, but if we could stick to making the units true to the game, I think we can pull it off. If we go Saracen/Byzantine, we're going to need someone with a LOT of camels. Also, some of the new BrickArms prototypes that premiered at the Con might be useful in arming the different soldier types. I'm already envisioning what the Teutonic Knights will look like. I'll try to put some units together this weekend.

Also, how cool would it be to have one of the civs building a "wonder"?! With a whole bunch of laborers lined up around it working away!


glad you like the idea.
one thing though....
the female villagers all wear dresses.That should be easy to do.
But what about the male? they only wear pants and strut around without shirts on. that would be alot of yellow skin all around.
CastleLord. The Lord of the castle.
TFOL and computer nerd. I do as I please and live life to the fullest!
Please visit:
and My Flickr
User avatar
CastleLord
Reeve
 
Posts: 489
Joined: Fri Aug 08, 2008 12:06 pm
Location: Sitting in CC chat and speaking with someone...

Re: Idea for Collaborative Project: Brickcon 2012

Postby Fraslund » Fri Oct 07, 2011 7:08 pm

I also love the different age idea! The one thing I loved about the Teutons was their towers and PALADINS!!!

And the wonder idea would be epic. I can just imagine a half done moc of a Mosque or Cathedral! Getting some units together for comparision sounds like a great idea.

We can give villager men shirts I think haha. The tricky part will be finding a torso that is readily available in mass quantities that fits the theme.
User avatar
Fraslund
Robin Goodfellow
 
Posts: 336
Joined: Tue Oct 05, 2010 9:54 pm
Location: Edmonds, Wa

Next

Return to Castle Displays & Events

Who is online

Users browsing this forum: No registered users and 1 guest

cron