jediknight219 wrote:The benefit: it's rigid. This thing doesn't budge, and it's a perfect regular hexagon. I was trying to improve on http://www.flickr.com/photos/gambort/6164376935/in/photostream
An earlier iteration was less parts intensive, but wasn't rigid enough. On paper it should have been good, but in practice it could still bend.
footsteps wrote:I like this one a lot. Now, can you do one that creates a 45 degree corner (that isn't massively parts intensive)? That's what I'm after.
Users browsing this forum: No registered users and 1 guest