LCC Guild Hall - Information and Submission Thread

LEGO gaming, including group role playing games
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DONALD13
Serf
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Re: LCC Guild Hall - Information and Submission Thread

Post by DONALD13 »

Since I've made a much older character I wanted to know if these could set up as flashbacks ?
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ZacharyIslazy
Bailiff
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Re: LCC Guild Hall - Information and Submission Thread

Post by ZacharyIslazy »

So I was thinking, maybe down the road we could add a naval guild? Or a pirates guild? Would that be something to consider? Would there be enough interest in it? I'd be interested maybe in a pirates guild or maybe just an Outlaw guild. You know, to commit "outlawish" deeds and actions. :twisted:
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konze
Freeman
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Re: LCC Guild Hall - Information and Submission Thread

Post by konze »

ZacharyIslazy wrote:So I was thinking, maybe down the road we could add a naval guild? Or a pirates guild? Would that be something to consider? Would there be enough interest in it? I'd be interested maybe in a pirates guild or maybe just an Outlaw guild. You know, to commit "outlawish" deeds and actions. :twisted:
I like the Idea of a naval guild. I think there should be a new military guild, in which you can choose between infantry, cavalry and navy.

I also have a idea for a new guild. Here is my suggestion:

ENGINEERING / SCIENCE GUILD
Apprentice –3 MOCs:
1) first day at the school/college/university.
2) written/oral/practical exam.
3) graduation party.

Journeyman – 3 MOCs: (like Masons Guild Apprentice 3 MOCs)
1) planning your invention / thinking about your discovery/idea.
2) building your invention / making tests and measurements.
3) presenting your invention / discovery.

Master – 3 MOCs:
1) teaching a class as a professor.
2) participate at a engineering / science summit.
3) earn a price from the King for your invention / discovery.

You can't invent or discover things twice!
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AK_Brickster
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Re: LCC Guild Hall - Information and Submission Thread

Post by AK_Brickster »

List finally updated. Please let me know via PM if you see anything that needs to be corrected.

I'm open to starting another guild, but not until the existing ones start to be completed.
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krzyzak
Foot Soldier
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Re: LCC Guild Hall - Information and Submission Thread

Post by krzyzak »

You've got to ask yourself one question,"Do I feel lucky?" Well do ya, punk?
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Thomas Arrowford
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Re: LCC Guild Hall - Information and Submission Thread

Post by Thomas Arrowford »

My build for the Merchant's Guild M3 challenge - smuggling contraband into a secure area

A Delivery to the Barracks
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As usual accompanying story is on flickr...
http://www.flickr.com/photos/68570980@N ... 9676259054
[img]http://www.brickshelf.com/gallery/lord-of-orks/map/rankings/freeman3.jpg[/img] [img]http://www.brickshelf.com/gallery/t-est/LCC-titles/Guilds/merchants3.jpg[/img]
[img]http://farm9.staticflickr.com/8120/8636932919_7220cc2cc9_m.jpg[/img]
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mitah
Apprentice
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Re: LCC Guild Hall - Information and Submission Thread

Post by mitah »

LCC - Masons Guild - Journeyman Challenge 1

A Lenfald scouting party seeks shelter for the night in a secret passage at an abandoned outpost in Armendahls Mountains.

Image
LCC - Masons Guild - J1 - Secret Passage
[url=http://merlins-beard.com/board/8/lands-roawia][img]http://www.roawia.byethost7.com/files/?file ... -small.png[/img][/url] “Accept His Noodly Magnificence into your heart, into your soul, and ye shall forever be free. R'Amen.” – Ragu
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friskywhiskers
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Re: LCC Guild Hall - Information and Submission Thread

Post by friskywhiskers »

Merchant's Guild A1

Image

The Backstory is in the main thread. :)
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Thomas Arrowford
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Re: LCC Guild Hall - Information and Submission Thread

Post by Thomas Arrowford »

My Entry for the Merchant's Guild Challenge M2
Arrested!
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Full story on Flickr.
http://www.flickr.com/photos/68570980@N ... 9676259054
[img]http://www.brickshelf.com/gallery/lord-of-orks/map/rankings/freeman3.jpg[/img] [img]http://www.brickshelf.com/gallery/t-est/LCC-titles/Guilds/merchants3.jpg[/img]
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AK_Brickster
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Re: LCC Guild Hall - Information and Submission Thread

Post by AK_Brickster »

Commented on Flickr, but I'll reiterate that the story is, once again, fantastic. Also, the tattered flag and the use of keys in the base to help define it as a dungeon is brilliant. Great job. Your builds are always incredibly well done in a simple but refined style.

Keep up the good work! :mrgreen:
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shmails
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Re: LCC Guild Hall - Information and Submission Thread

Post by shmails »

Here is my build for the Masons Guild J1:

Image

Here is the topic thread:
viewtopic.php?f=3&t=22578
krzyzak
Foot Soldier
Posts: 241
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Re: LCC Guild Hall - Information and Submission Thread

Post by krzyzak »

You've got to ask yourself one question,"Do I feel lucky?" Well do ya, punk?
[img]http://www.brickshelf.com/gallery/lord-of-o ... tizen1.bmp[/img]
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mitah
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LCC - Heroes Guild - A1 - Leaving Home

Post by mitah »

LCC - Heroes Guild - A1 - Leaving Home

This is the beginning of the story of how Mitah Karem became Mitah Val Karem I, Lord of Karemdhâron.

As a young lad, Mitah left Lenfald to wander the other Provinces of Roawia and make a name for himself.

Here we see him bidding farewell to his father Lord Karem and his mother at the southern border of Lenfald.

Image
LCC - Leaving Home
[url=http://merlins-beard.com/board/8/lands-roawia][img]http://www.roawia.byethost7.com/files/?file ... -small.png[/img][/url] “Accept His Noodly Magnificence into your heart, into your soul, and ye shall forever be free. R'Amen.” – Ragu
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shmails
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Re: LCC Guild Hall - Information and Submission Thread

Post by shmails »

Here is my creation for J2 of the Mason's Guild:

Image

Here is the topic thread:
viewtopic.php?f=3&t=22616
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SergeantChipmunk44
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Re: LCC Guild Hall - Information and Submission Thread

Post by SergeantChipmunk44 »

Image

Link to MOC Forum post: viewtopic.php?f=3&t=22617

After Chip Oakenbrow left the forests of Lenfald, he headed towards the foreign land of Loreos. He began his trek across the vast desert, all the while searching for an adventure. Fortunately for him, adventure was seeking him out as well. Not soon after he began his wandering, Chip happened upon a group of outlaws. A scuffle broke out, and although Chip was able to fend off his unruly opponents, he ended up being left with nothing but his horse and himself. Weary, Chip continued on in his journey, and eventually he came upon a small oasis near a Loreos outpost. Chip’s spirits lifted, and he hurried up to the small fortification to seek a brief respite from the harshness of the desert.
Do not be terrified; do not be discouraged, for the Lord your God will be with you wherever you go. Joshua 1:9

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