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LCC - Merchant's Guild - A2 - Encounter in Uglehiem

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LCC - Merchant's Guild - A2 - Encounter in Uglehiem

Postby friskywhiskers » Fri Oct 26, 2012 5:39 am

Here is my entry for the merchant's guild A2 challenge. Please consider this to take place between "The Glancer" and "The Return to Lenfald" (to view Sir Edwyn's story in correct chronological order, visit my LCC set on Flickr). Enjoy!

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After Landing his battered trade cog near The Port of Grahnhaven, Sir Edwyn traveled along the northwestern road to Uglehiem where he planned to acquire some of Garhiem's finest ore from his cousin, Sir Tharkin. He reached Uglehiem upon several day's of tedious travel, and entered the city to find his relative awaiting his arrival by a sparkling fountain.

"Greetings, Sir Edwyn, my friend!" Sir Tharkin Cried in Delight. "Greetings, Sir Tharkin, I trust your journey here was not nearly as exciting as mine, eh?"

Sir Tharkin gave a brisk laugh. " No, no Hardly! Come let us find a tavern and I shall tell my tale, and you yours!"


This is my biggest and best build yet, so C&C is definitely appreciated ! :)
Last edited by friskywhiskers on Thu Nov 01, 2012 3:28 pm, edited 1 time in total.
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Re: LCC - Merchant's Guild - A2 - Encounter in Uglehiem

Postby soccerkid6 » Fri Oct 26, 2012 11:03 am

Great work on the round tower and wall! The SNOT courtyard, angled house, and stalls are excellent too. Definitely your best yet :D
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Re: LCC - Merchant's Guild - A2 - Encounter in Uglehiem

Postby L_space » Fri Oct 26, 2012 2:20 pm

This is great work. Love the house and the foutain.
Smart idea for the market stall as well using the flags.
Shame that the photos aren't that bright. They almost seem scans.
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Re: LCC - Merchant's Guild - A2 - Encounter in Uglehiem

Postby friskywhiskers » Fri Oct 26, 2012 3:06 pm

Thanks a lot! @L_Space, I wish I had a btter camera... :( . BTW, I uploaded some closeups on my Flickr.
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Re: LCC - Merchant's Guild - A2 - Encounter in Uglehiem

Postby Sir Tharkin » Fri Oct 26, 2012 4:48 pm

Nice to see you Sir Edwyn!Good job on the market. I like the stalls a lot! :)
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Re: LCC - Merchant's Guild - A2 - Encounter in Uglehiem

Postby Sir Ronald » Fri Oct 26, 2012 5:33 pm

Great Job Sir Edwyn!
As I said in Flickr I love the base and really really love that fountain!!! :D
Keep up the good work! :)
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Re: LCC - Merchant's Guild - A2 - Encounter in Uglehiem

Postby AK_Brickster » Fri Oct 26, 2012 6:03 pm

Lots to love about this MOC!

Market stalls - great style and I like the use of the flags as a roof. The snow on the dark red one looks great too.

Fountain - clean look and good scale. I'm glad that you finished the top w/ dark gray tiles to provide some contrast from the gray courtyard

Building - Has a very "Derfel Cadarn-ian" feel to it. Looks good, and all of the doors on the MOC are really nice.

Minifigs - Posing is very good. Plenty of action but not too crowded. Also, you've turned most of the figs so that you can see their faces, which is good.

Courtyard - a bit too uniform for my taste, but nice job offsetting the 'cracks' to create a little bit of texture.

Photo - As you said, maybe could benefit from a better camera, but overall pretty good. A little more time in a photo-editing program to really clean it up would make it top notch. Probably a little too intense for someone just getting into photo editing, but GIMP is a terrific free program that lets you do a lot. Eventually, I'd recommend working your way up to it.

By far your best build yet!! Keep up the good work! :mrgreen:
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Re: LCC - Merchant's Guild - A2 - Encounter in Uglehiem

Postby friskywhiskers » Fri Oct 26, 2012 6:40 pm

Thanks, You guys! @AK_Brickster, no I am great at editing, It's the 5 MP Camera... :(
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Re: LCC - Merchant's Guild - A2 - Encounter in Uglehiem

Postby AK_Brickster » Fri Oct 26, 2012 8:53 pm

I was more referring to the little bits of background that didn't get cleaned up (mainly around the knights on the wall and the spear w/ flags). GIMP has a "magic wand" that will quickly grab all of the white background for you so you can delete in one fell swoop. Not perfect, but it works pretty well most times. Much faster than trying to erase everything in paint ;)
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Re: LCC - Merchant's Guild - A2 - Encounter in Uglehiem

Postby friskywhiskers » Fri Oct 26, 2012 9:00 pm

AK_Brickster wrote:I was more referring to the little bits of background that didn't get cleaned up (mainly around the knights on the wall and the spear w/ flags). GIMP has a "magic wand" that will quickly grab all of the white background for you so you can delete in one fell swoop. Not perfect, but it works pretty well most times. Much faster than trying to erase everything in paint ;)


I am using Gimp. I just did this quite impatiently as I was posting it at Midnight last night. :)
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Re: LCC - Merchant's Guild - A2 - Encounter in Uglehiem

Postby AK_Brickster » Fri Oct 26, 2012 11:01 pm

Oh. Well good for you!

And yes, we've all fallen victim to the "it's way too late to keep working on this so I'm just going to post it" bug at least once in our MOC'ing career ;)
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Re: LCC - Merchant's Guild - A2 - Encounter in Uglehiem

Postby Eklund » Sat Oct 27, 2012 12:13 am

Nice work! I really like the stand with the flag roof. I also like the use of various DNL techniques, like the arrow slit and the 1/5 stud offset under some of the arches.
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Re: LCC - Merchant's Guild - A2 - Encounter in Uglehiem

Postby friskywhiskers » Sat Oct 27, 2012 11:10 pm

Thanks Eklund! I'm a big fan of DNL's work, so I guess some of his techniques got slipped in subconsciously. :wink:
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