Heroica, anyone?

LEGO gaming, including group role playing games
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Golden
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Heroica, anyone?

Post by Golden »

I saw these images for a group of new Lego games and thought, "People here have to know about this! It's just their style!" (I hope I'm right.) What do you think?

http://flic.kr/p/9i3hoz

http://flic.kr/p/9i3h3D

http://flic.kr/p/9i6n7Y

http://flic.kr/p/9i6pj7

http://flic.kr/p/9i6pC5

http://flic.kr/p/9i6osu

http://flic.kr/p/9i3iS2
I'll have an image here as soon as I can find a proper one, I swear!
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Bruce N H
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Re: Heroica, anyone?

Post by Bruce N H »

Yes, there was discussion of these in the threads about Toy Fair photos, where we mostly discussed the new elements (particularly the new weapons). I don't think we have any real information about how the game is played yet.

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Golden
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Re: Heroica, anyone?

Post by Golden »

Oh, geez, I'm sorry. I had no idea you already had a thread for this.
I'll have an image here as soon as I can find a proper one, I swear!
Dravin Darklore
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Re: Heroica, anyone?

Post by Dravin Darklore »

Well, I am not wanting to dig up a post that is old nor to throw more info in separate posts, however I figure as I have now played around with the Heroica Games I might as well give a little bit of info since Bruce pointed out the lack of info on the game itself. If I am throwing this in the wrong spot I do apologize in advance.

The Board- As with all the games you build your board and setup the way show in the instruction. BUT, instead of just one game there are four that can be attached together for a more involved exciting game.

The Players- You pick out who you want to be, Wizard , Shaman, Rogue, Ranger, Barbarian, Knight. (not sure if all the classes are in Lego terms, but my D&D side has kicked in and called them the usual type class for each) Each player has their own ability as well as ability to "fight".

Gameplay- Roll the dice and more the number of spaces needed. The dice has movements for 1-4 (4 being the Heroica Shield). If you come by a monster that is next to you, if you still have more spaces to move or not, you must fight. Roll the dice for one of a few actions. Sword=you defeat monster, end of your turn. Skull= you lose health equal to monsters strength(listed in the instruction book) and move back 1 space away from monster. Sword & Skull= defeat monster, lose health equal to monsters str. AND move back 1 space away from monster. Heroica Shield= defeat monster OR use your "Melee skill" (better known as your special ability as Wizards use a spell).

Other random stuff- There are some boards with locked doors and keys to find, treasure chests with gold, ability to buy weapons that give you extra "melee skills"(yes a barbarian can have a wizard staff that kills any mob within a 4 space radius), life potions and so on and so forth.

So.....for anyone who has ever played D&D or an old board game Heroquest, It is very similar except the monsters are stationary. However if you are like me and feel the urge to change the rules a little, you can easily adapt this into a game true to D&D form and have a Dungeon Master who moves the monsters and such, and a group of hero's trying to get their goal accomplished.

Overall rating 5/5 due to ease of play for novice's and ease of changing the system to a much more advanced game.

One tiny little drawback I found, but cannot hold against the game itself..........NO MICRO SKELLIES!!!! you must buy Ninjago board game for such micro figures. Hope this might give a little bit of insight to the game for those who were interested but not yet informed about very well.
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Re: Heroica, anyone?

Post by JoshWedin »

Dravin Darklore wrote:I figure as I have now played around with the Heroica Games I might as well give a little bit of info
Thanks! I have been looking at Heroica but haven't been able to make up my mind. Your mini review may have pushed over the line. Probably will get the games.

Take care,
Josh
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Re: Heroica, anyone?

Post by Karrde »

Seems quite cool, from that description. Until now I've not really gotten into any of these boardgames - seeing them more as parts packs and only getting them at a discount but this sounds really fun.
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Re: Heroica, anyone?

Post by Forestboy »

I'm definitely going to try and get one of the sets and play it with my brothers. At least for the parts. The Lego games we've tried in the past haven't disappointed so I'm going to assume that these will be fun to play. I got a posted in the Lego club magazine that made it look pretty sweet.

Assuming you add the different sets on to each other, I'm wondering if you'll be able to make your own boards as well. Maybe a dungeon master? I'd build a volcano-esc board. Who knows...I'm a big fan of Peter Guenther's Brickquest, so I'm very excited. :mrgreen:

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Dravin Darklore
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Re: Heroica, anyone?

Post by Dravin Darklore »

To forestboy, yes they are connectable. I found it very easy to assimilate this game series to a Heroquest/D&D type. Modding the game is so easy, maybe add minotaurus for that maze you always have to have.

To Karrde....yes they are parts packs, there is so many nice pieces in here I will own many of each. But it is also a heck of a good game. I will end up with at least 3-4 of each, oh yes my next d&d campain will be aided by Lego bricks
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andhe
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Re: Heroica, anyone?

Post by andhe »

Apologies for dragging up an old thread, but it wasn't too far down the page.

I am into board games (and lego) and have played a few of the others that I've managed to pick up cheap, always convincing myself that even if the game is rubbish, it's still cost me less than the sum of it parts (Minotaurus for £5 for example) but only got round to playing Heroica this weekend at a friends house.

Whilst the basic game was rather... basic, and seemed to end quite abruptly, and before any of us had really collected enough gold to do anything with it, the real joy came from the microfigs and scaled down builds. (Check out the micro-scale chair and desk in Fortaan for example). I can see real potential for adding to the game (both in rules and in builds) haven't really come across any lego-focused MOCers (most changes I have started reading have been confusing D&D rule additions).

I'm surprised the the castle community hasn't appeared to take this under their wing as much as I would have expected. Or maybe people just prefer to keep their lego building and board-gaming seperate?

So, is anyone else playing/modding/expanding this game?
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Re: Heroica, anyone?

Post by JCool »

My turn to dig up this old thread :)

I just picked up my 2nd Heroica set and have an idea to blend this and the BrickQuest game into one overall castle adventure. The idea will be to use the Heroica style pieces and size for the outside, moving about in the larger story and then switch to minifig scale for any houses or dungeons entered by the players. This way you get a sense of where things are in the overall story plus a few stops along the way that can be short or long.

I'll try to post some pictures here once I get the first area completed.
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Re: Heroica, anyone?

Post by Bluesecrets »

Heroica! I totally forgot about this thread. I had the pleasure of playing this with a couple of awesome CC-er friends of mine. We had a seriously good time and a great giggle-fest while doing it. I don't know a ton about roleplaying games, but apparently this is limited. But it is a kids game, so it is probably the reason. We changed the game and made it even more fun. What I do suggest is building an epic board for it instead of using their game board that comes with it. Get crazy and creative. The more insane, the more fun you will have.

And as with all the games, it is a great parts pack. I do enjoy killing and collecting my epic death pile of dead spiders and orcs.
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Re: Heroica, anyone?

Post by Forestboy »

Bluesecrets wrote:Heroica! I totally forgot about this thread. I had the pleasure of playing this with a couple of awesome CC-er friends of mine. We had a seriously good time and a great giggle-fest while doing it. I don't know a ton about roleplaying games, but apparently this is limited. But it is a kids game, so it is probably the reason. We changed the game and made it even more fun. What I do suggest is building an epic board for it instead of using their game board that comes with it. Get crazy and creative. The more insane, the more fun you will have.

And as with all the games, it is a great parts pack. I do enjoy killing and collecting my epic death pile of dead spiders and orcs.
Hey, Blue. I participated in an advanced heroica game with Chris Edwards and a couple other guys late one night at Brickworld 2012. It had a lot more customization and I highly recommend it. Chris has been bringing it to cons with a very neat board filled with hidden traps, with him as the Dungeon Master (he makes up/tells a story along with it). I had to leave about half way, through, but I'm really hoping it comes back this year.

If you want, check out his Flickr Stream here: link. And this set that contains some video shot by Guy H. (V&A Steamworks) here: link.

Contact Chris if you'd like to learn about the game as I'm sure he'd be happy to share. (probably. :) )

I made a glorified board of the first four original sets and my family has a lot of fun. Heroica, was/is a great parts pack, as well.

~FB~
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Re: Heroica, anyone?

Post by Shadowviking »

Bluesecrets wrote:Heroica! I totally forgot about this thread. I had the pleasure of playing this with a couple of awesome CC-er friends of mine. We had a seriously good time and a great giggle-fest while doing it. I don't know a ton about roleplaying games, but apparently this is limited. But it is a kids game, so it is probably the reason. We changed the game and made it even more fun. What I do suggest is building an epic board for it instead of using their game board that comes with it. Get crazy and creative. The more insane, the more fun you will have.

And as with all the games, it is a great parts pack. I do enjoy killing and collecting my epic death pile of dead spiders and orcs.
:D

Heroica is definitely a great springboard for more advanced playing later. I also had the oppourtunity to play a little bit of Chris Edward's advanced heroica, which was quite fun.

Even using more serious rules, or completely different rules altogether, the boards and pieces including the figures and the small scale make it easier to set up large scale maps, as opposed to when I used to play BrickQuest and I had to really scrape through my collection to build a nice board (mind you, that was ages ago, on a much smaller collection... but the small scale still lets you do more with less).
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