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The Hunt is On!

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The Hunt is On!

Postby Hayden. » Sun Jan 13, 2013 12:46 pm

Two brothers were found raiding the chambers of Sir Edwin last night, They managed to take a sack of coins, some potions, and a golden cup.
Once discovered they fled to the walls where they shimmed down a rope and tried to escape via foot.

However the Guard had been alerted, and a patrol of knights were assembled and started to chase the thieves.

On the battlements King Rupert is showing their Guest, the Krinn Ambassador and Hunter, Fenris, about how they deal with such things.


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A simple attempt at a new type of wall for me. :)
What do you think?
Plus I think these Brothers may be featured again....
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Re: The Hunt is On!

Postby Justin M » Sun Jan 13, 2013 10:19 pm

Great castle wall, love the angles. I think it'd be neat to see these brothers again. :)
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Re: The Hunt is On!

Postby LettuceBrick » Sun Jan 13, 2013 11:59 pm

The wall looks great. The battlements could be a bit higher, though.
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Re: The Hunt is On!

Postby AK_Brickster » Mon Jan 14, 2013 6:04 pm

I really like that wall!

It might look even better if you could recess the dark gray part by a half or full stud, somehow.
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Re: The Hunt is On!

Postby Hayden. » Tue Jan 15, 2013 7:57 am

Hmm that's an interesting idea AK! I'll look into it!

Thanks for your comments guys! They mean a lot!
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Re: The Hunt is On!

Postby Bentoft » Thu Jan 17, 2013 12:56 pm

Nice build. But I somehow really loves the knights. The white capes are very cool with that kind of helmets.
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Re: The Hunt is On!

Postby Aeridian » Thu Jan 24, 2013 2:17 am

Yeah, I think a little tweak in the wall would make it look even better! I like wall angles and mix of colors. :)
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Re: The Hunt is On!

Postby Hayden. » Sat Jan 26, 2013 4:45 pm

What do you mean by tweak?
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Re: The Hunt is On!

Postby Vladimir » Mon Jan 28, 2013 8:04 pm

Looks really good.
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Re: The Hunt is On!

Postby Elderon » Mon Jan 28, 2013 8:37 pm

AK_Brickster wrote:It might look even better if you could recess the dark gray part by a half or full stud, somehow.


I was thinking just that, when I read ur post :lol: It looks superb though, nice story and fig-posing as well. Great job!
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Re: The Hunt is On!

Postby AK_Brickster » Mon Jan 28, 2013 8:41 pm

Hayden. wrote:What do you mean by tweak?
"Tweak" means "make a small change". Probably similar to some of the suggestions that have been made already.
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Re: The Hunt is On!

Postby Aeridian » Mon Jan 28, 2013 8:49 pm

AK_Brickster wrote:
Hayden. wrote:What do you mean by tweak?
"Tweak" means "make a small change". Probably similar to some of the suggestions that have been made already.


You are correct sir! I was just echoing the thoughts of the guys before me.
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Re: The Hunt is On!

Postby Hayden. » Wed Feb 13, 2013 5:33 pm

AK_Brickster wrote:
Hayden. wrote:What do you mean by tweak?
"Tweak" means "make a small change". Probably similar to some of the suggestions that have been made already.

I know what a tweak is, I meant what should I tweak, thanks for exposing though and sorry for the bad lettering originally.

Thanks everyone of their suggestions to!
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Re: The Hunt is On!

Postby Aeridian » Wed Feb 13, 2013 6:41 pm

What caught my eye, and in my opinion, the popped out battlements look cool, maybe adding some modified bricks or colors would help spread the detail around. I think the dark grey section is a pretty neat idea too, but maybe a little too concentrated in that one area. Just little things, it looks fine and with a nitpick change here and there it'd look even better. :wink:
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Re: The Hunt is On!

Postby mpoh98 » Thu Feb 14, 2013 10:25 pm

Lovely!
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