My first new castle moc in a long time is my City Gate.
It features a stone base with two large doors. The doors can be secured by an iron chain. A stair in the stone base leads to the tudor second floor. The stair landing has a window to shoot at intruders.
The upper tudor level has a fireplace, two weapons racks, a bookshelf, a table, chairs, and even a wall mirror.
I also made a haycart with the new huge wheels. The cardinal's guard (musketeer) collects a toll from the peasant to enter the city. A traveling priest walks out of the city. Two fully armored watchmen guard the gate.
The gate can be connected to Legoland castle walls and slightly modified ccc walls.
Very nice. I like the deep-set gate. One suggestion, didn't real castles have holes above such inset gates so that defenders could drop things (boiling oil, rocks) on attackers who were trying to batter down the gates? Perhaps there should be a trap door in the guards' room for this purpose?
I did think about your idea and decided against it. I wanted to make a late medieval building with musketeers and muskets. There is a slit window to shoot at intruders on the landing of the stairs. I also wanted a detailed interior, so I decided not to go the boiling oil route. Thank you for your input, I definitely considered that option.
That's really nice! The structure itself is well done, I like the detailed interior and that the building is "functional" with stairways and such. Also, besides it's a nice building, I like the scenery. There are plenty figures that/who (minifigs are human to me :-)) can interact with each other. Cool!