The Lands of Classic Castle Lore Submission Thread.

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Re: The Lands of Classic Castle Lore Submission Thread.

Post by AK_Brickster »

Aha! I hadn't picked up on that. So now the three regions are descendents of the brothers, and the King is a descendent of the youngest, while the "witch sister" has her following off on the mystic isle somewhere.... interesting! :D
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Re: The Lands of Classic Castle Lore Submission Thread.

Post by mencot »

koffiemoc wrote:Thanks for the compliments, I'm glad you like it.

If you're worried about the current king being the youngest, that's not what it says. Re-read the first and last sentences. "Once, long ago .... ()..And so it came that Roawia is divided in three, though it has one king, up to this very day."
Neither do faction leaders/administrators need to worry that they have to name the leading figs Garmen, Lenard or Lorean. That was long, long ago. :wink:
Good story koffiemoc, the long timeline is good and make sense.
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Re: The Lands of Classic Castle Lore Submission Thread.

Post by mencot »

richardanthonyc wrote:Garheim the deathless was the first leader of the men north of the grey wall the southeners call the Iron Mountains. For over sixty years he led his people and during his reign the people named the area they had settled Garheim in his honour. The land was not the most fertile nor the weather the warmest, but the land was rich with iron, copper and other minerals.

He founded the mighty city of Laodros and from there he opened up the way for the world to interact with his peopel when he build the famed docks of Dalven. From there Garheim's huge fishing industries began to grow and their exports of ores and mienrals made the land wealthier than most lands south of the Iron Mountains. That was over a thousand years ago and today the descendants of Garheim still hold power over the land with the house of Eralgor currently holding the rule of the land despite intense pressue from many other provincial lords efforts.

The land is no longer an independant land that Garheim has build though, instead the land is part of the wider land of Roawia since the war of Sundering untied the three lands of Garheim, Lenfald and Loreos. Those events still marr the land as the war was fought with Dragons, Elves and Wizards who scarred entire continetns and rent destruction across the Isles of Roawia. For this reason the land of Garheim forbids the practicing of any form of magic in their land and from the Blkue Tooth fortress, the Lord Feldúr the Brown sends forth his spies and assasins to keeps the edict in place.

The King of Roawia knows that he no longer can contain the united forces of the subdued lans of Roawia and so he plays off their weakness, jealousy and lust for power. But Garheim stands ready to again assert her independance and unbeknownst to the king , the Blue Tooth's assasins are preparing for regicide on an undreamt scale where the entire land will be united under the Blue Flag of Garheim. Young Prince Derzún the red and his Brother Feldúr the brown are now the two most powerful men in Garheim and they will unite all the lords of the land...

Just a quick back story for Garheim. I'm in work and it is really early so go easy on me :lol:
Good story, it seems like you concentrate on the Garheim backstory. Thats good, there is many ideas to use because my shortened story just scrathes to surface in faction history.
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Re: The Lands of Classic Castle Lore Submission Thread.

Post by richardanthonyc »

Yeah I wanted to focus on the one faction I am going to be a part of because in my head that is the only part I feel I should have input into. But I am strange :lol:
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Re: The Lands of Classic Castle Lore Submission Thread.

Post by mencot »

AK_Brickster wrote:Aha! I hadn't picked up on that. So now the three regions are descendents of the brothers, and the King is a descendent of the youngest, while the "witch sister" has her following off on the mystic isle somewhere.... interesting! :D
Yes Koffiemoc story tells it so much better with faction names coming from the brothers then my original story hade, the vey long timeline ofcourse works better like I said before. And the sister story is very interesting and good idea :).
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Re: The Lands of Classic Castle Lore Submission Thread.

Post by Mark of Falworth »

Great job guys! lots to look at. :D


Good story Koffiemoc! that's a very interesting way to create the factions. :)
AK_Brickster wrote:Aha! I hadn't picked up on that.
I missed it the first time two but it really works. This would also give the factions much more reason to dislike each other. :)
the only thing I don't like is that King Alphundus should have a more umm... climatic death. I know kings died on hunting expeditions sometimes, but I'd rather it was something else. :)

Keep it up folks! :D
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Re: The Lands of Classic Castle Lore Submission Thread.

Post by Albatross_Viking »

Nice story, Koffiemoc, I really like it :)
Might agree on the lack of drama when it comes to the king's death, though... maybe he mistook a centaur for a deer and died fighting it (just a random suggestion), which fuelled the general hate towards magical elements?
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Re: The Lands of Classic Castle Lore Submission Thread.

Post by mencot »

Mark of Falworth wrote:Great job guys! lots to look at. :D


Good story Koffiemoc! that's a very interesting way to create the factions. :)
AK_Brickster wrote:Aha! I hadn't picked up on that.
I missed it the first time two but it really works. This would also give the factions much more reason to dislike each other. :)
the only thing I don't like is that King Alphundus should have a more umm... climatic death. I know kings died on hunting expeditions sometimes, but I'd rather it was something else. :)

Keep it up folks! :D
Koffiemocs story is great, if we say vote that to be final, then like Ak said we pick the best parts from the stories given, like the king gets assasinated in a conspiresy
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Re: The Lands of Classic Castle Lore Submission Thread.

Post by shmails »

Yep, I like koffiemoc's story. The king should have died of poisoning or something, with all of the siblings as suspects but no one being formally accused or tried for it. This would give some mystery and add to the animosity. :D
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Re: The Lands of Classic Castle Lore Submission Thread.

Post by mencot »

shmails wrote:Yep, I like koffiemoc's story. The king should have died of poisoning or something, with all of the siblings as suspects but no one being formally accused or tried for it. This would give some mystery and add to the animosity. :D
Is my story someway invisible :D
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Re: The Lands of Classic Castle Lore Submission Thread.

Post by shmails »

mencot wrote:
shmails wrote:Yep, I like koffiemoc's story. The king should have died of poisoning or something, with all of the siblings as suspects but no one being formally accused or tried for it. This would give some mystery and add to the animosity. :D
Is my story someway invisible :D
I like your story, but I like the idea of sibling rivalry a bit more. As has been said, the committee will not just pick one story but rather take the best parts of each. The poison blade is a very nice touch! :wink:
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Re: The Lands of Classic Castle Lore Submission Thread.

Post by mencot »

shmails wrote:
mencot wrote:
shmails wrote:Yep, I like koffiemoc's story. The king should have died of poisoning or something, with all of the siblings as suspects but no one being formally accused or tried for it. This would give some mystery and add to the animosity. :D
Is my story someway invisible :D
I like your story, but I like the idea of sibling rivalry a bit more. As has been said, the committee will not just pick one story but rather take the best parts of each. The poison blade is a very nice touch! :wink:
Yea i was alittle joking with that invisible :)
I like the sibling thing too and yes we will pick the best parts from all because this isn't a contest more like making something great and fun :D
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Re: The Lands of Classic Castle Lore Submission Thread.

Post by richardanthonyc »

Sibling rivalry makes the world seem a lot smaller if you mean that the 4 lead characters are brothers and sisters. I think the lands should be very seperate in their bloodties and cultures.
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Re: The Lands of Classic Castle Lore Submission Thread.

Post by AK_Brickster »

shmails wrote:Yep, I like koffiemoc's story. The king should have died of poisoning or something, with all of the siblings as suspects but no one being formally accused or tried for it. This would give some mystery and add to the animosity. :D
This is a good idea. This would help explain the ensuing quarrel, and why none of the 3 brothers seized the throne, because all were suspicious of each other. Innocent baby brother comes along, and boom, you have someone that all 3 brothers are OK with holding the throne since at least they know he didn't have a hand in the death of the king.

and Richard, we could always assume that this happened long long ago, so each region would have time to develop their own customs. Also, you have to figure that the brothers didn't start each of those regions from scratch. They would have just been assigned to lead the people who were already living there, and would have assimilated themselves into the local culture.
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Re: The Lands of Classic Castle Lore Submission Thread.

Post by richardanthonyc »

AK_Brickster wrote:
shmails wrote:Yep, I like koffiemoc's story. The king should have died of poisoning or something, with all of the siblings as suspects but no one being formally accused or tried for it. This would give some mystery and add to the animosity. :D
This is a good idea. This would help explain the ensuing quarrel, and why none of the 3 brothers seized the throne, because all were suspicious of each other. Innocent baby brother comes along, and boom, you have someone that all 3 brothers are OK with holding the throne since at least they know he didn't have a hand in the death of the king.

and Richard, we could always assume that this happened long long ago, so each region would have time to develop their own customs. Also, you have to figure that the brothers didn't start each of those regions from scratch. They would have just been assigned to lead the people who were already living there, and would have assimilated themselves into the local culture.
Touché!
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