eNiGMa wrote:I'm tempted to get it for my gameboy .
Sir Dillon wrote:To play it on the computer, you need a fancy graphics card that is really hard to come by!
Yeah, I downloaded the demo, but then found out I don't own a good enough graphics card for it...
Anubisconq wrote:I Think it's an awesome game!!!!
The problem is.....
To play it on the computer, you need a fancy graphics card that is really hard to come by!
Do you know a place to get the Pixelshader v. 1.1 for free?
EIDOS Tech Support wrote:The most likely cause is your video card does not support Pixel Shader 1.1. As it states on the game box, you must have a video card that supports Pixel Shader 1.1 for LEGO: Star Wars to run. Unless you are running an Nvidia GeForce 3 ti, 4 ti, or FX, 6000 or an ATI Radeon 8500, or Radeon 9000 series, or X series card, this game will not run. None of the Nvidia GeForce MX, or GeForce 2/GTS/GO video cards are supported, as they lack the Pixel Shader chip on the card itself. On-board Intel (82810, 82845, 82845G, 82865G) video chips are not supported, as they lack nearly all the required hardware needed to run LEGO: Star Wars.
***Please note Nvidia TNT cards and ATI Rage cards are also NOT supported***
Please Note: Customers with systems running the Intel 82915G video chip will not be able to play Lego: Star Wars. Although the 915G chipset does support Pixel Shader v2.0, it does not support Hardware Transform and Lighting (T&L). Hardware TnL is a basic DirectX 9.0 function which is not supported by any Intel video chip. As Lego: Star Wars does use Hardware T&L along with Pixel Shader, this game will not run on any Intel Graphics chip.
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