Okay my Good Roleplayers,
You can now see the maps. As you can see, the small Kingdom of Wellestowne is just that- a small kingdom. And the maps themselves cover a small area, just a two day ride from one end of it to another.
But this is where it gets fun.
You people want to make your own maps, your own kingdoms, your cultures: go ahead.
This map, and the Kingdom of Wellestowne, provide a starting point. You can place your story right here in it, if you don't want to be lonely and make your own place. Or, if you ARE making your own place, be sure to note how close it is to Wellestowne. Here's an example post, if I were Roleplaying:
The Pink Knight wrote:Location: Junksborough, the Capital City of Garbagia, eight squares north of Wellestowne, and Three squares West
King Putrid turned to his advisors and said "Gentlebugs, I think the time has come at last! We are doomed to fail. I want you all to flee at once, lest the Shiney Armoured Ones catch you and boil you for their dogs' suppers. Go to Wellestowne! Good King Forlego will grant you protection."
"Sire," said Sir Stinksalot, "I shall never forget this day. I pledge to return and save this realm!"
22 days later...
Location: Northern castle, on the border of Wellestowne kingdom
"Who goes there?"
"I be Sir Sneedlehead Stinksalot, from the Kingdom of Garbagia! I seek refuge in the realm of Wellestowne!"
"You be in luck sir, for this is the northern border of Wellestowne!
As you can see... the important thing I am trying to highlight here is that this Wellestowne map should serve as a reference point for WHERE you are, in relation to other people. Obviously, someone is going to need to try and keep track of WHAT is WHERE in relation to Wellestowne, but that's not too important at the moment.
Wellestowne, because of it's importance as a REFERENCE, is protected by special rules: it's King, "Good King Forlego", is a Moderator character. Meaning that he's registered for me. It's also forbidden to attack Wellestowne. If you want to attack something, go found something else.
Now, you can make your kingdom as far or near to Wellestowne as you want. You see that square on the big map? That's two days' ride from one end of it to another, so think about how many days' ride you want your kingdom to be before you go assigning it to "Five hundred squares south of Wellestowne, and three thousand West".
Oh, and another thing. All the grid squares EAST of Wellestowne are, roughly, a part of the "Great Ocean". So if you want an island kingdom, that's a good spot to put it. Otherwise, north, south, and west are the directions to go.
Does this all make sense? Am I clear? Or am I just making sense in my head?
Let me know.
~Michael A. Joosten - Gaming Moderator~