Bruce's contest thoughts CCC-IV
Posted: Tue Feb 06, 2007 4:54 pm
Hi all,
Every year it kills me that I cannot comment on contest entries as they come in. So once again I will continue my personal tradition of going through the categories and giving my thoughts on some of my personal favorites. Note, these do not in any way reflect the thoughts or grading of any of the other admins. They're not even necessarily all of my favorites as there are some good entries where I didn't have any particular comments.
Battle scene -
Brendan's Last Stand of the Twilight Knights - This winning entry really shows how to make a good battle scene. Even though there are many figures, if you go through and look closely they are not randomly place. Each one seems to have a purpose and a story in the larger battle. There are even recognizable characters. I also like how Brendan used a number of different torsos but made the color schemes work together to make two cohesive armies. The brick-built-beastie also helped put this one above the rest. Excellent look and very poseable. Some nice brick-built weapons in there as well (war hammer, battle axe, that thing with two scimitars).
Neonbug and Lorax's Viking raid - Great landscaping in this, and again there is a real movement of figs. I love the makeshift weapons the civilians are using, like the guy using a wheel as a shield, the woman using a hairbrush, and the guy pushing a barrel down the hill. The longboat is really cool, especially that furled sail design.
Jens' ambush and
battle at blackwood castle - Two more great battle entries come from Jens (is it any surprise after his amazing winning entry to the Battles Contest a couple of years ago?). The fun part of the ambush one is the forestmen's falling boulder weapon. Battle at Blackwood Castle has a number of great elements, including the siege ladders, that ballista, that warhammer using tooth elements, and the defender falling over the edge. One particularly nice bit of realism is this series of attackers with interlocking shields to protect against falling objects.
Tom Snellin's Siege My favorite build detail here is the curved ramp leading up to the entry (inspired by Helms Deep?). I also really like the wall detail using tall slopes and inverted tall slopes (seen here) and the fact that the wall mottling fits well with the printed panel. Great action elements too, like the guy throwing a spear down on the attackers below. The guy taking a pickaxe to the wall doesn't seem too accurate, but it's very well done.
Maciej Koszyka's Winter Games What stands out here to me is the use of snow - on the trees, the cleared walk to the well (nice realism), the use of tiles and studs on the roofs. The broken fence, cow and chickens, and smoke are all nice details.
Tim Gould's Taste of Things to Come - Great camel design and implementation of the brick-built horses. I also really like the hats made using plates, and the color scheme of the landscape is nice as well. I'm surprised that those 1x1 rounds hold together for the palm tree - is there flex tubing inside?
Greystone's Graveyard Battle The skeletons that are in the midst of emerging from the graves is a very nice detail here.
Mike Petrucelli's Mongolian Victory The use of levers as arrows is really nice here. What's with the drunk peasant, btw?
Stefan Ditmar's Robbed Monastery That cracking ice solution is great. Also cool to see a triangular tower.
Josh Wedin's Village Pillage Great sea of figs. Those burning buildings are really impressive as well.
Bruce
Every year it kills me that I cannot comment on contest entries as they come in. So once again I will continue my personal tradition of going through the categories and giving my thoughts on some of my personal favorites. Note, these do not in any way reflect the thoughts or grading of any of the other admins. They're not even necessarily all of my favorites as there are some good entries where I didn't have any particular comments.
Battle scene -











Bruce