Lands of Classic Castle - Discussion Thread
Re: Lands of Classic Castle - Discussion Thread
Instead of waging wars over the factions' starting territories, maybe there should be some unclaimed land between each border, and challenges can be set for different locations. Then there can be a MOC contest for the location, with the winning entry being the one that will represent it.
The challenges could be to build the force/fortification you would use for a battle at the site, but they could also be something like building a mine, farm, etc. depending on what resource is available at the site of each challenge.
The challenges could be to build the force/fortification you would use for a battle at the site, but they could also be something like building a mine, farm, etc. depending on what resource is available at the site of each challenge.
- Albatross_Viking
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Re: Lands of Classic Castle - Discussion Thread
Welcome to LCCjimbo87 wrote:Instead of waging wars over the factions' starting territories, maybe there should be some unclaimed land between each border, and challenges can be set for different locations. Then there can be a MOC contest for the location, with the winning entry being the one that will represent it.
The challenges could be to build the force/fortification you would use for a battle at the site, but they could also be something like building a mine, farm, etc. depending on what resource is available at the site of each challenge.

Thinking about it, I rellay like your idea. Furthermore, if the chosen map includes unclaimed islands e.t.c., these could be conquered in the same manner. In fact, anything could, even later additions to the map!
Lenfel Militia & Minister of Information Distribution
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- richardanthonyc
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Re: Lands of Classic Castle - Discussion Thread
Seeing as this is the LCC discussion thread here are a few picture links to the fortress/town I have started on for the project. I am waiting for baseplates and a ton of bricks to arrive in the post to help me finish it!
http://www.brickshelf.com/gallery/Richa ... 012562.jpg
http://www.brickshelf.com/gallery/Richa ... 012573.jpg
http://www.brickshelf.com/gallery/Richa ... 012565.jpg
http://www.brickshelf.com/gallery/Richa ... 012563.jpg
http://www.brickshelf.com/gallery/Richa ... 012566.jpg

http://www.brickshelf.com/gallery/Richa ... 012562.jpg
http://www.brickshelf.com/gallery/Richa ... 012573.jpg
http://www.brickshelf.com/gallery/Richa ... 012565.jpg
http://www.brickshelf.com/gallery/Richa ... 012563.jpg
http://www.brickshelf.com/gallery/Richa ... 012566.jpg
Re: Lands of Classic Castle - Discussion Thread
Here could be the first MOC of the LCC (don't know what faction I will join yet but this would be for the red faction):

Click on the image for a link to the thread on CC. View my Flickr photostream for a bigger image (I am limited by the 500x400 restriction here on CC).

Click on the image for a link to the thread on CC. View my Flickr photostream for a bigger image (I am limited by the 500x400 restriction here on CC).
- Mark of Falworth
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Re: Lands of Classic Castle - Discussion Thread
Nice MOCs guys!!
I'll have to throw something together. 


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- mencot
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Re: Lands of Classic Castle - Discussion Thread
Nice that you all have already started, I should now find so time to build something



Sir Mencot Paladin and rogue
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- richardanthonyc
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Re: Lands of Classic Castle - Discussion Thread
Easier said than done, I have to wait till weekends to touch lego!mencot wrote:Nice that you all have already started, I should now find so time to build something![]()
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Re: Lands of Classic Castle - Discussion Thread
Hello Basilicus, so glad you are here. You are one of my heroes over there!Cuahchic wrote:I thought that post by skaforhire was excellent. Very thought-provoking. It does sound like a lot of work but it would take it to the next level. It would go from a building competition to a full-blown RPG, but one that would probably produce a lot of interest. I would definitely sign up for such an event! It sounds quite similar to say a Total War game, where you expand your territory.
And I agree with some of skaforhire's points about the limitations of GoH (good to see you here buddy(I am Basiliscus on EB)). The hardest bit to manage is the battles - once someone wants to live in a border territory then you take it away from them to another faction then people just get angry and leave.
Adding to skaforhire's post - treaties etc could be defined with punishments for breaking them. Treaties would need a MOC to enact them (and one to break them). My biggest criticism of your ideas is how to you ensure that the quality remains high? What you are suggesting is valuing quantity of quality (in that more MOCs = more gold) but I could throw together 5 bricks and call it a house etc, how do you stop that scenario? Just something to consider!
Great criticisms of my post. And that is all stuff I thought about but did not want to extend the post. Even though it doesn't look like we are going that way, I will give a brief solution: There would be limited mini challenges for each duchy - so say five different mini challenges that increased income. So that would keep them from getting ridiculously out of control with just building new farms or something over and over again. We make it that you can only get 1 increase per challenge, and they are not repeatable unless you conquer another duchy. How do we make sure they are quality? Well, I don't think you can ever say that something has to be built to a certain standard, however, I think since the MOC has to be posted, if it is obvious a builder is skimping then a general vote could be had to "reject" the improvement until the builder gives the community a new version that is more acceptable. Because we are a building community and not just pulling in wargamers to compete in this project, I think most people will be inclined to make a MOC that looks good - after all it is part of YOUR duchy, wouldn't you want it to look good? We could even have a end of year competition that looks at what everyone's duchy "looks like" and pick the best looking for the year... or something like that.
That was my take on it. Like I said, between teaching and writing a dissertation it would take me about two weeks, but I think I could give us a solid set of game mechanics that were not too complicated and don't take away from the primary aspect of building.
- Medieval Guy
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Re: Lands of Classic Castle - Discussion Thread
The size of the landmass that we wind up using needs to be determined. It would determine the possible variations in climate from place to place, and also give an idea of the power of each faction. Just a thought.
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Re: Lands of Classic Castle - Discussion Thread
Eklund wrote:These are my thoughts on being able to take territory by waging war. What if in real life, someone is gone on a trip, and then while they are gone, someone declares war on them, and since they are not at home, they can't make a moc to "defend themselves", and so they get their territory taken? That would only happen in the rpg style skaforhire presented, and I have to say I am not in support of such a game. I think that if wars are to be waged it should be between two factions and not just two members of opposing factions.
Right, well two ways to prevent that - everyone's home duchy would be "invincible" (IE: their people would fight endless guerrilla was against a new leader, and therefore it is not even worth taking their territory.) Second, I am not calling for a system that is real time by any means. IF a duchy was attacked, the defender should have at least a month to build his models and what not. Also, the point system would keep this from happening. If someone is gone and they put all of their gold towards defense, then the attacker would have to overcome a very large defense. Or, even easier, kingdoms could be locked if someone is going out of town for months on end.
I know it is kind of a moot point, but just showing that a system like this could potentially work. What I figure, since we are all castle fans here, is the majority of us depict violence (warfare) in some form in our models. Inevitably - unless we make an NPC badguy faction for us to build models to attack (which could work too, the mods could issue building challenge campaigns against the giant all powerful and repressive "EMPIRE") - people are going to want to build representations of war. Adding some "currency" behind the MOCs that reward builders for participating could bring more interest in my opinion.
However, we also don't have to take the system I proposed at face value - I encourage anyone to chop pieces off - maybe the for factions have a combined treasury? Maybe they are cut into different provinces that can be taken? I just thought having a currency behind every MOC instead of just the top builds makes it a more universal system. I will give you an example of what I mean. In GoH, the Avalonia guild seems to have problems with some of its members because they believe that it doesn't matter if they build because they are not the traditional top builders of the guild. So, their MOCs are not picked for the final judging. It seems that some of them have lost interest in continuing to build for GoH, because it doesn't matter. I think if every model would have been worth something, and if there were some sort of personal achievement to be had, it will promote longevity of the project. Looking at the same example: In challenge one, Avalonia, the largest of the guilds with about 50 members, posted around 30+ watchtowers. With only a few days left in challenge two, as far as I can see, there seems to be less than half as many entries. The honeymoon period is over for GoH - the biggest problem I see going forward is keeping the great members they already have there.
GoH is not flawed, it is just limited - none of those limitations could have been seen when the founders put it together. I think it is a great project, and plan to participate as long as in runs. I am getting all these ideas out here, because this project has the advantage of coming second and can pick up from some of their limitations and lessons. Like I said, I don't want to sound like I am trying to change this project - I am just throwing out ideas - not demands or anything like that. Nothing "has" to be one way or another. Although, I would enjoy the wargame aspect if one was added.
- Derfel Cadarn
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Re: Lands of Classic Castle - Discussion Thread
Hey peeps,
I'm a guild leader over at GOH on Eurobricks and it's good to see that you are putting together a similar idea as it all helps to get people together and building. When I found out you guys were doing this it gave me an idea.
I think that you should create this however you like, it doesn't need to be the same as GOH, but what if your land was in the same 'universe' as GOH. You don't have to participate with us in any way, but once a year we would have the chance to do a big Double Event. GOH could compete against LCC in what could be the largest cross castle build competition. It has the chance to be an Epic event and would draw in a lot of members. Like I said, this doesn't mean that both worlds would have to be connected, just a event were we both set up a mega competition across the forums. It's entirely up to you guys and the Admins here, but it could be good fun. Just an idea, either way, I look forward to seeing how your world turns out.
That's if your not too afraid to take us on!
DC
I'm a guild leader over at GOH on Eurobricks and it's good to see that you are putting together a similar idea as it all helps to get people together and building. When I found out you guys were doing this it gave me an idea.
I think that you should create this however you like, it doesn't need to be the same as GOH, but what if your land was in the same 'universe' as GOH. You don't have to participate with us in any way, but once a year we would have the chance to do a big Double Event. GOH could compete against LCC in what could be the largest cross castle build competition. It has the chance to be an Epic event and would draw in a lot of members. Like I said, this doesn't mean that both worlds would have to be connected, just a event were we both set up a mega competition across the forums. It's entirely up to you guys and the Admins here, but it could be good fun. Just an idea, either way, I look forward to seeing how your world turns out.
That's if your not too afraid to take us on!


DC
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Re: Lands of Classic Castle - Discussion Thread
im trying to start something on eb that if we go throught with this i would like to do here instead of an independent fraction this would be the land on the edge and between borders that is nothing but farm land (crops,livestock,small villages).would this be ok?
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Re: Lands of Classic Castle - Discussion Thread
DC, we've been discussing this as a possibility over here as well, and I think everyone agrees that such an event has the possibility of being truly epic! We'd have to figure out how people who are active on both sites would choose their allegiance, but I'm sure we can work those details out. Let's keep this idea in the back of our minds, and once we get going over here, we can discuss it again in the futureDerfel Cadarn wrote:Hey peeps,
I'm a guild leader over at GOH on Eurobricks and it's good to see that you are putting together a similar idea as it all helps to get people together and building. When I found out you guys were doing this it gave me an idea.
I think that you should create this however you like, it doesn't need to be the same as GOH, but what if your land was in the same 'universe' as GOH. You don't have to participate with us in any way, but once a year we would have the chance to do a big Double Event. GOH could compete against LCC in what could be the largest cross castle build competition. It has the chance to be an Epic event and would draw in a lot of members. Like I said, this doesn't mean that both worlds would have to be connected, just a event were we both set up a mega competition across the forums. It's entirely up to you guys and the Admins here, but it could be good fun. Just an idea, either way, I look forward to seeing how your world turns out.
That's if your not too afraid to take us on!![]()
![]()
DC

- Mark of Falworth
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Re: Lands of Classic Castle - Discussion Thread
Yes, We're still setting up over here. :) But a huge competion between GOH and LCC would be the biggest and the most awesome event ever!!! :DAK_Brickster wrote:<br sab="621">DC, we've been discussing this as a possibility over here as well, and I think everyone agrees that such an event has the possibility of being truly epic! We'd have to figure out how people who are active on both sites would choose their allegiance, but I'm sure we can work those details out. Let's keep this idea in the back of our minds, and once we get going over here, we can discuss it again in the future :)Derfel Cadarn wrote:Hey peeps,<br sab="614"><br sab="615">I'm a guild leader over at GOH on Eurobricks and it's good to see that you are putting together a similar idea as it all helps to get people together and building. When I found out you guys were doing this it gave me an idea. <br sab="616"><br sab="617">I think that you should create this however you like, it doesn't need to be the same as GOH, but what if your land was in the same 'universe' as GOH. You don't have to participate with us in any way, but once a year we would have the chance to do a big Double Event. GOH could compete against LCC in what could be the largest cross castle build competition. It has the chance to be an Epic event and would draw in a lot of members. Like I said, this doesn't mean that both worlds would have to be connected, just a event were we both set up a mega competition across the forums. It's entirely up to you guys and the Admins here, but it could be good fun. Just an idea, either way, I look forward to seeing how your world turns out.<br sab="618"><br sab="619">That's if your not too afraid to take us on! :P :) <br sab="620">DC
Thanks for stopping by DC! :D
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- mencot
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Re: Lands of Classic Castle - Discussion Thread
Yes this sounds great and I think many of us had that in mind from the start too. And we are not afraidMark of Falworth wrote:Yes, We're still setting up over here.AK_Brickster wrote:<br sab="621">DC, we've been discussing this as a possibility over here as well, and I think everyone agrees that such an event has the possibility of being truly epic! We'd have to figure out how people who are active on both sites would choose their allegiance, but I'm sure we can work those details out. Let's keep this idea in the back of our minds, and once we get going over here, we can discuss it again in the futureDerfel Cadarn wrote:Hey peeps,<br sab="614"><br sab="615">I'm a guild leader over at GOH on Eurobricks and it's good to see that you are putting together a similar idea as it all helps to get people together and building. When I found out you guys were doing this it gave me an idea. <br sab="616"><br sab="617">I think that you should create this however you like, it doesn't need to be the same as GOH, but what if your land was in the same 'universe' as GOH. You don't have to participate with us in any way, but once a year we would have the chance to do a big Double Event. GOH could compete against LCC in what could be the largest cross castle build competition. It has the chance to be an Epic event and would draw in a lot of members. Like I said, this doesn't mean that both worlds would have to be connected, just a event were we both set up a mega competition across the forums. It's entirely up to you guys and the Admins here, but it could be good fun. Just an idea, either way, I look forward to seeing how your world turns out.<br sab="618"><br sab="619">That's if your not too afraid to take us on! <br sab="620">DCBut a huge competion between GOH and LCC would be the biggest and the most awesome event ever!!!
Thanks for stopping by DC!


Sir Mencot Paladin and rogue
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