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Even A Necromancer Has To Eat

Posted: Thu Dec 31, 2009 4:20 pm
by Handar
Karl always wanted to be a chef, but his mother had other plans for him. She had always wanted the prestige associated with having a necromancer in the family, and so Karl was sent off to study the necromantic arts. Upon the death of his mother, however, Karl was free to pursue his true calling in life. Finding an isolated valley, Karl set about raising a host of undead to prepare a cornucopia of gastronomic delights. Now, many years later, Karl spends his days in his idyllic valley surrounded by lush fields and a veritable army of skeletal sous-chefs.

Image

Brickshelf

Re: Even A Necromancer Has To Eat

Posted: Thu Dec 31, 2009 4:32 pm
by Legorski
Wow...... Amazing, Love the curling spikes on the tower! ;o)

Re: Even A Necromancer Has To Eat

Posted: Thu Dec 31, 2009 5:12 pm
by Shadowviking
This is hilarious. Well thought and well built all around. :D

Re: Even A Necromancer Has To Eat

Posted: Thu Dec 31, 2009 6:06 pm
by Griffon
Very nice build, one question though, when they eat where does the food go? :roflol:

Re: Even A Necromancer Has To Eat

Posted: Thu Dec 31, 2009 6:21 pm
by Alex the Great
Very brilliant idea, and good execution. I really like the tower and the skeleton crushing the grapes.

Re: Even A Necromancer Has To Eat

Posted: Thu Dec 31, 2009 8:51 pm
by RocketRanger88
AWESOME! Probably one of the most imaginitive story lines i've seen in a long time, and the Buildings are well fantastically creative. I love the tower with the spike spiral up the sides and the and the skellies as chefs helpers AWESOME!

Rocket88

Re: Even A Necromancer Has To Eat

Posted: Fri Jan 01, 2010 7:17 pm
by Seikfreid
Wow, this is excellent! I love the cavern (I'm guessing it's a wine cellar because of the barrels) and all of the little details in this creation. The trees, the garden, the tower, the bridge and water wheels, everything comes together so nicely to make this an excellent looking creation. I love this color scheme and the story behind the creation. Well done. :)

Re: Even A Necromancer Has To Eat

Posted: Fri Jan 01, 2010 11:34 pm
by 74louloute
When I saw the tiny picture, my first reaction was : Oh my god, this Moc is so big !
But, once I clicked, I thought that was the best usage for those skeletons I have ever seen !!

Good luck !

Re: Even A Necromancer Has To Eat

Posted: Sun Jan 03, 2010 12:30 am
by friskywhiskers
Griffon wrote:Very nice build, one question though, when they eat where does the food go? :roflol:
HaHa :lol: great question!

awsome model!

Re: Even A Necromancer Has To Eat

Posted: Sun Jan 03, 2010 9:03 pm
by gedren_y
Wonderful build. Are those cabbages made from bright green Exoforce hair?

Re: Even A Necromancer Has To Eat

Posted: Sun Jan 03, 2010 10:40 pm
by albero78
wonderful idea well realized. I like the one stepping on the grapes.

Re: Even A Necromancer Has To Eat

Posted: Thu Jan 07, 2010 3:55 am
by legokilt
This MOC is great! The tower is amazing (makes me want to get off my butt and make a round tower). I love the spiraling of the horns. Also, the use of the winch cranks as sawbucks is fantastic. I am stealing that idea for my castle/ village.

Re: Even A Necromancer Has To Eat

Posted: Thu Jan 07, 2010 3:59 am
by (Insert Name Here)
The overall MOC is flat out jaw-dropping. I really like how you have the spikes wrapped around the tower.